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LE A mod to change which slot items equip to?
anjenthedog replied to TheOneTheOnlyThe's topic in Skyrim's Mod Ideas
I don't know of any mod that can change slot number assignmnts. Could be wrong. Afaik can be done "manually" using SSEDIT and Nifskope with ~relative ease- 3 replies
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- gear
- other mods
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Hi, I just today got band from the Helldiversmodding Discord, and I really don't know why and if there are any moderators for the discord her to plz tell me why and many can look on an appeal or something Its my first discord ban, so I have known idea what to do or how to fix this
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Typical Millennial Skyrim Appreciation Post
anjenthedog replied to mxrenallen's topic in Skyrim's Skyrim SE
At the time I was uninterested in playing games of this nature. I think I was either in the middle or end of my brief love affair with GT5 and GT6 (racing) or just doing other things. I played my fair share of kiosk games when I was a teen, also played D&D before it became a corporate scheme. even played a couple of computer games as early as 1973 (via teletype mind you). My "preferred" game background is more one of a select few simulators, (flight, auto, tank, "rocketship" etc) rather than fisticuff games, and at the time, I saw Skyrim as just an advanced rock-em-sock-em robots game (which indeed, to some degree it really is)... Admittedly I also played FFXI for a while, while I was dating a chick who liked it, around 2005-2007. At least it got me to buy a PS3 (I'd never have purchased a game console otherwise) that made getting GT5 an easy decision when it was released Still not into the fact that game configuration (installation, literal configuration, and the bucket-loads of failure diagnostics and repair) represents ~30-40% of my time involved with Skyrim over the past 5-6 years, but I've learned to accept it, since It DOES bring benefits too, obvious, ie, what mods bring to the table... -
GetCombatVisualDetection and PlayerVisualDetection
DieFeM replied to d4em's topic in Fallout 4's Creation Kit and Modders
My bad, when I said run I meant to be evaluated as true, or said with other words: run their respective code. So, if the only condition of the magic effect is getcombatstate == 1, the only if statement of the script that will be ever true is at state 1, that's what I wanted to point out. Therefore it never shows any "Combat state: Searching", not because the condition function nor the script function doesn't work, but because you are not letting states 0 and 2 start the effect, therefore OnEffectStart will only run at state 1. -
Male Face 007 Eye Fix Holy s#*!, is this guy still alive?! I wrote to him but there's no contact with him, and he last logged in in January. I really need this mod because I feel like my MC's eyes are popping out of their sockets and the rest of his face is just plain ugly, maybe someone else could take over this project and update it? i can even pay for that mod.
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Tainted Grail: Mods - The Fall of Avalon / 3rd person camera
PenelopeJenga replied to laufain's topic in Mod Ideas
Same, I only got this game today after never having heard of it and I'm absolutely loving it so far, but really wish it had a 360 3rd person camera too. -
Hi everyone, I have been having a bit of fun with Storage Hunter Simulator lately, except that due to a disability I find the driving very difficult (and there is a lot of it!). I found a teleport mod through WeMod but they only allow limited play time on the free version and the pro version is pretty costly for one game. This is where I get mods for my other games, but when I searched for this game it doesn't exist. My question is, is there a way to add the game and request if anyone is able to make a mod like this? Thank you!
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I thought it would be cool to have a personal minstrel or band of minstrels that you could save and they then offer to follow you around and sing of your adventures just provide motivating music. A bard yes, but one who actually does just that. You would import and decompress your music properly that you want him to play on shuffle and he would do just that. Interact with him or her to choose what to perform during different occasions like during rest, combat, and exploration. Maybe having the songs as items in their inventory to organize them into which contain for each separate moment they would play those songs. Maybe even having different performance animations to choose from as well depending on the style of music. During combat they could have the invisibility status but still be visible, so not to be targeted and not be involved in combat but still move around. If playing a bard maybe the minstrel can just teach them that feature as an (on/off) passive ability to play the music with the performance animation between actions. And then the minstrel(s) would just chill in camp waiting to tag along. I don't know how to mod, so I don't know the chances of this being possible to make but I just thought the concept was cool. If any of you modders out there like the idea too and want to run with it, go crazy. Cheers
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- music replacer
- bard
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I have downloaded the toolkit, and created a mod for this. I'm am getting an error saying "Project properties validation failed". If anyone knows what the issue here is, lmk. I linked my account to mod.io, so I think I should be ok.
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Secret Room In Medford Memerial Hospital
TigernBears replied to vonBennett's topic in Fallout 4's Discussion
So how do you get to the end of quest area with Pauly and the rest of ghoul kids? -
Hola, si parece que no funciono esa forma como yo lo hice, por que primero parece que si funciono perooooooo luego cuando el vortex me dice que reinicie, lo hago y el darkest dungeon me vuelve a salir con que no se encontro la carpeta del juego y vuelve el mismo error, pero esta vez me salta que no se pudieron implementar 2 archivos, ya que una aplicacion externa los esta usando, cosa que no entiendo como es posible que algun programa este usando los archivos de darkest dungeon reviso el administrador para encontrar algo pero nada.
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LOD and child/parent worldspace
laclongquan replied to Macke's topic in Fallout New Vegas's Discussion
interesting. and might be useful once I dabble into the feature creep that is LOD. -
I have a few weapon mods that are conflicting in how they edit WeaponLLinject.pex, according to Vortex. So how can I find and check this on xEdit to fix this issue and resolve the conflict? Or are edits to WeaponLLinject.pex totally fine regardless of load order?
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Formal Warning Issued - joymanstew joymanstew has received a formal warning for violating our community rules. Reason Profanity Aggressive behaviour Offensive language directed at other members Vigilantism 11 May 2025, 05:11AM ts so ass ? 11 May 2025, 05:12AM ts so peak ? 20 May 2025, 21:37PM feckin goon expert over here ?゚メヤ 20 May 2025, 21:39PM if you dont like it then fuck off. Nobody needs your input. 25 May 2025, 02:33AM sybau ? From the Forum and Commenting Guidelines https://nexusmods.com/article/22-forum-and-commenting-guidelines We do not tolerate 'trolling' or harassment of any kind. Do not belittle, discredit, or aggressively criticise another member or their content. If you do not like something or have nothing constructive to add, it's best to simply move along. Do not post personally or generally insulting remarks towards someone else, or a group of people. No profanity. It is perfectly possible to express yourself using civil language. Do not attempt to circumvent the profanity filter. You are encouraged to report content that may violate the standards described in this document. For more information, see our Reporting Guidelines ( https://nexusmods.com/article/21-reporting-guidelines ). ... Attempting to enforce our site policies yourself through “vigilante” behaviour is prohibited. Reference Below are links to where the infractions took place (where relevant). Some links may point to hidden, deleted or restricted content that can only be accessed by moderators. https://nexusmods.com/admin/moderation/cases/173759 https://nexusmods.com/posts/153939207 https://nexusmods.com/posts/153939240 https://nexusmods.com/posts/154417674 https://nexusmods.com/posts/154417779 https://nexusmods.com/posts/154603117 Account Restrictions As part of the warning, joymanstew has been restricted from using the following features: Restrictions: [ This user cannot post comments on the sites or forums for 7 days]. Moderation History Warning issued by zcul. This user has now received a total of 0 formal warning(s).
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I think it'd be awesome if someone made a mod in the style of a knife actually purely designed for combat like the sykes stiletto. Krauser/Leon are supposed to be combat knife experts yet the style of knives they use are more utility/combat like the KA-Bar so besides the fact I love this knife (don't have the 400 bucks for the applegate though haha) it would make sense and be kinda cool if someone with some skills put something like this in. Also I recommend looking up the history too or reading up on Rex Applegate, man was a beast I honestly think he was probably an inspiration for Krauser kind of.
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I am having a blast with this game and I really appreciate the Devs added a 3rd person camera but, it feels terrible that you are pinned to the crosshair, hence fixed on your back. For me it should be kinda basic to allow rotation. I know a lot of people have created 3rd person camera mods in the past (like Skyrim, Oblivion even Cyberpunk) so I was hoping someone either sees this or already was working on that. I would say that the camera should be fixed in the back of the character if weapons are drawn, and free if they are sheeted. I think that Oblivion Remaster works that way. Anyway, that is the idea. Thank you :)
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Mods you want ported from old version.
Moksha8088 replied to Mavkiel's topic in Oblivion's Remastered Discussion
Any further word about Vilja? -
Post your best looking character!
Moksha8088 replied to animen1y's topic in Oblivion's Classic Discussion
Serana at the Mill -
An interesting idea, although I'd like to point out all the witcher swords should be excepted - it's lost in the third game, unfortunately, because we can forge a new sword every five minutes or even more often, but in the books' lore, a witcher sword wasn't an ordinary weapon, it was an exceptional work, both the steel and silver one. Although they weren't unbreakable, naturally - one event in the books shows it very much. But the other, more common swords - surely, they should not be repaired forever. The witcher swords though, they should be left "special", they're not common steel.
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I was wondering if anybody would be able to make or find a Base Object Swapper mod to put the plasma caster from this mod onto colonel Royez, any suggestions?
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Mod idea for Cyberpunk 2077. Pic included. I would be over the moon if someone was able to make the pictured Fashionware into a VTK body texture. Pretty please! The screenshot below is from the image gallery of an Equipment EX version of this Fashionware. I would use that if it wasn't immersion-breaking to have it removed when an outfit is forced onto you.
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i like to ask someone to make a negev costume from girls frontline if someone is willing to take time out of there day to help create this please do thank you
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I'm trying to add new game - press upload - select mod - fill different forms at tabs: mod details / media / documentation - fill tab 'Permissions' - when i press 'Save' or 'Next' site throw error and doesn't go next page Error text: What comment? there is no any input labeled 'Comment' at tab 'Permissions' What I'm doing wrong? Screenshots:
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It now works. Great. I had to change one line though, the first one, i had to change " Armor PlayerGear[] " to "Armor[] PlayerGear" then it was fine. I wouldnt compile at first because for some reason my CK is looking in the wrong folder for the source files so i set up a symlink in the " incorrect folder " to send CK to the correct one.
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It’s hot mods atm, has over 200 endorsements. They don’t even demand from the mod author to name the AI tool. Which the mod author doesn’t name. Comments on the mod get removed as well that point out that “generated with AI” isn’t enough info for 34K files/lines. Which heavily implies that tools were used that scraped voices. Which again, nobody cares about. AI usage and being complicit to theft is totally fine. Nobody cares, including nexus. Mod authors who use AI put their own content behind permissions and have protection while they use content from others that wasn’t given that same protection. It’s infuriating, ngl. Like I said, the only thing you can do is speaking up about it. Because humans can’t just do the right thing by themselves - they seem to depend on legislations to know good from bad. Sad.
