<?xml version="1.0"?>
<rss version="2.0"><channel><title>Mod Troubleshooting Latest Topics</title><link>https://forums.nexusmods.com/forum/8873-mod-troubleshooting/</link><description>Mod Troubleshooting Latest Topics</description><language>en</language><item><title>lonesome road sun glare looks weird</title><link>https://forums.nexusmods.com/topic/13517381-lonesome-road-sun-glare-looks-weird/</link><description><![CDATA[<p>
	I just started lonesome road, and the glare texture on the sun looks weird, like it didnt render the glare texture properly. I want to know if there is a mod that fixes this, or some setting that fixes this.
</p>

<p>
	 
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" href="https://forums.nexusmods.com/uploads/monthly_2025_06/image.jpeg.2f4e5a172403c9d17a593889a4257aaa.jpeg" data-fileid="51802" data-fileext="jpeg" rel=""><img class="ipsImage ipsImage_thumbnailed" data-fileid="51802" data-ratio="56.30" width="1000" alt="image.thumb.jpeg.521bd8d70fc45c5b4685d34399d29e3d.jpeg" src="https://forums.nexusmods.com/uploads/monthly_2025_06/image.thumb.jpeg.521bd8d70fc45c5b4685d34399d29e3d.jpeg" /></a>
</p>
]]></description><guid isPermaLink="false">13517381</guid><pubDate>Thu, 12 Jun 2025 06:03:38 +0000</pubDate></item><item><title>need help installing/finding face/head/body/hair mods, vanilla and TR</title><link>https://forums.nexusmods.com/topic/13517627-need-help-installingfinding-faceheadbodyhair-mods-vanilla-and-tr/</link><description><![CDATA[<p>
	i decided play morrowind again after year's but i see a lots of mod's is gone or what i used before was Mackom head/face i am find not using Mackom if there is any better one but i would like if could. i did manage to mod the kahjiit Mackom face/body/hair but when i try to download <br />
	<br />
	MacKom's Humanoid Heads - <a href="https://www.nexusmods.com/morrowind/mods/47481" rel="external">https://www.nexusmods.com/morrowind/mods/47481</a><br />
	Mackom's Style TR Patch - <a href="https://www.nexusmods.com/morrowind/mods/55726" rel="external">https://www.nexusmods.com/morrowind/mods/55726</a><br />
	all i get is error or double face/ears in vanilla or crash if i look at new face in TR<br />
	<br />
	i also try <br />
	Galleo_RBMcK_DE_v1.0 MacKom Head with hair on the bodies of Robert. The Dunmer - <a href="https://www.nexusmods.com/morrowind/mods/43675" rel="external">https://www.nexusmods.com/morrowind/mods/43675</a><br />
	and rest but all i get is the vanila to work and not TR and <a href="https://www.nexusmods.com/morrowind/mods/51174?tab=files" rel="external">Repopulated Morrowind mod</a> not have any neck and unable to open there mouth<br />
	<br />
	if you have any suggestions on how to fixe or what am doing wrong i would love to know. i really like the MacKom head but i am open try something else too if it doesn't work any more.<br />
	so if you know any good face/body/hair that looks good then i am open for suggestions that would fit game and TR<br />
	oh and also body and hair not just the face for vanilla and TR.<br />
	oh an one more thing i am pretty newbie when it comes to modding so far i all i done is downloading from nexus or drag mod into the data and thats it. so i am no expert when it comes to mod morrowind. and i am dyslexic so sorry if its hard to read just so you know <img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f605.png" class="ipsEmoji" alt="😅"><br />
	<br />
	i am using mod organizer 2 oh i am NOT using the OpenMW sens lots of mod, like the voice and other stuff still dosent work in openMW pluse i could understand it<br />
	<br />
	#Mod_Priority,#Mod_Status,#Mod_Name,#Mod_Nexus_URL<br />
	"0014","+","Unmanaged: Better Morrowind Armor",""<br />
	"0015","+","Unmanaged: TR_Mainland",""<br />
	"0016","+","Unmanaged: Tamriel_Data",""<br />
	"0017","+","Unmanaged: Morrowind Rebirth [Main]",""<br />
	"0018","+","Unmanaged: Morrowind Rebirth - Tools [Addon]",""<br />
	"0019","+","Unmanaged: Morrowind Rebirth - Skills [Addon]",""<br />
	"0020","+","Unmanaged: Morrowind Rebirth - Races [Addon]",""<br />
	"0021","+","Unmanaged: Morrowind Rebirth - Mercenaries [Addon]",""<br />
	"0022","+","Unmanaged: Morrowind Rebirth - Game Settings [Addon]",""<br />
	"0023","+","Unmanaged: Morrowind Rebirth - Birthsigns [Addon]",""<br />
	"0024","+","Unmanaged: XE Sky Variations",""<br />
	"0025","+","DLC: Tribunal",""<br />
	"0026","+","DLC: Bloodmoon",""<br />
	"0027","+","Tamriel_Data","https://www.nexusmods.com/morrowind/mods/44537"<br />
	"0028","+","Tamriel Rebuilt","https://www.nexusmods.com/morrowind/mods/42145"<br />
	"0029","+","Tamriel Rebuilt music","https://www.nexusmods.com/morrowind/mods/42145"<br />
	"0030","+","Kezyma's Voices of Vvardenfell","https://www.nexusmods.com/morrowind/mods/52279"<br />
	"0036","+","MK_Khajiit","https://www.nexusmods.com/morrowind/mods/44206"<br />
	"0043","+","Graphic Herbalism - MWSE and OpenMW Edition","https://www.nexusmods.com/morrowind/mods/46599"<br />
	"0044","+","Alex's 5 Per Attribute on Levelup","https://www.nexusmods.com/morrowind/mods/47888"<br />
	"0045","+","Morrowind Enhanced Textures","https://www.nexusmods.com/morrowind/mods/46221"<br />
	"0046","+","Morrowind Containers Animated","https://www.nexusmods.com/morrowind/mods/42238"<br />
	"0047","+","Read Aloud","https://www.nexusmods.com/morrowind/mods/48930"<br />
	"0048","+","Animation Blending","https://www.nexusmods.com/morrowind/mods/53779"<br />
	"0052","+","Morrowind Comes Alive","https://www.nexusmods.com/morrowind/mods/6006"<br />
	"0056","+","Better Robes","https://www.nexusmods.com/morrowind/mods/42773"<br />
	"0057","+","Better Robes - Updated Tamriel Rebuilt Patch","https://www.nexusmods.com/morrowind/mods/44875"<br />
	"0058","+","ReAnimation v2 - Rogue - first-person animation pack","https://www.nexusmods.com/morrowind/mods/52596"<br />
	"0059","+","MCAR","https://www.nexusmods.com/morrowind/mods/48628"<br />
	"0060","+","Better Clothes - Roberts Vanilla Style-55239-0-3-0-1727189130","https://www.nexusmods.com/morrowind/mods/55239"<br />
	"0061","+","Better Robes - Roberts Vanilla Style-55239-0-3-1-1727960771","https://www.nexusmods.com/morrowind/mods/55239"<br />
	"0063","+","Darknut's Better Clothes Textures","https://www.nexusmods.com/morrowind/mods/43423"<br />
	"0064","+","Better Clothes Complete","https://www.nexusmods.com/morrowind/mods/47549"<br />
	"0067","+","Real Reflective Weapons - Iron","https://www.nexusmods.com/morrowind/mods/43077"<br />
	"0068","+","Leggings for Beast Races by Adul - Brujoloco Edition","https://www.nexusmods.com/morrowind/mods/48668"<br />
	"0069","+","More Khajiit Hairstyles","https://www.nexusmods.com/morrowind/mods/49053"<br />
	"0070","+","Improved Ring of Azura","https://www.nexusmods.com/morrowind/mods/50736"<br />
	"0071","+","Vurt's Armors and Weapons Retexture","https://www.nexusmods.com/morrowind/mods/54153"<br />
	"0072","+","Lower First Person Sneak Mode","https://www.nexusmods.com/morrowind/mods/43108"<br />
	"0079","+","Character Sound Overhaul","https://www.nexusmods.com/morrowind/mods/49654"<br />
	"0080","+","Glow in the Dahrk","https://www.nexusmods.com/morrowind/mods/45886"<br />
	"0081","+","QuickLoot","https://www.nexusmods.com/morrowind/mods/46283"<br />
	"0082","+","OAAB_Data","https://www.nexusmods.com/morrowind/mods/49042"<br />
	"0084","+","Kezyma's UI Remastered","https://www.nexusmods.com/morrowind/mods/48987"<br />
	"0085","+","Ownership Indicator","https://www.nexusmods.com/morrowind/mods/45940"<br />
	"0086","+","Audiobooks of Morrowind","https://www.nexusmods.com/morrowind/mods/52458"<br />
	"0087","+","Quest Voice Greetings","https://www.nexusmods.com/morrowind/mods/52273"<br />
	"0088","+","Idle Talk","https://www.nexusmods.com/morrowind/mods/46948"<br />
	"0089","+","Great Service","https://www.nexusmods.com/morrowind/mods/47767"<br />
	"0090","+","Its a Deal","https://www.nexusmods.com/morrowind/mods/47968"<br />
	"0091","+","Bards of Bardenfell","https://www.nexusmods.com/morrowind/mods/53278"<br />
	"0092","+","Friends Reunited","https://www.nexusmods.com/morrowind/mods/53601"<br />
	"0094","+","Smooth Moves - Romancing Ahnassi","https://www.nexusmods.com/morrowind/mods/43909"<br />
	"0095","+","Morrowind Comes Alive - Rebirth","https://www.nexusmods.com/morrowind/mods/50746"<br />
	"0096","+","Animated Rebirth (4.9)","https://www.nexusmods.com/morrowind/mods/46336"<br />
	"0097","+","1_Animated Rebirth","https://www.nexusmods.com/morrowind/mods/50746"<br />
	"0098","+","Better Clothes and Armor","https://www.nexusmods.com/morrowind/mods/50746"<br />
	"0099","+","Magic Diversity -COMPLETE-","https://www.nexusmods.com/morrowind/mods/43380"<br />
	"0100","+","Vanilla sounds for Magic Diversity","https://www.nexusmods.com/morrowind/mods/43380"<br />
	"0101","+","By Azura","https://www.nexusmods.com/morrowind/mods/50567"<br />
	"0102","+","Divine Dagoths","https://www.nexusmods.com/morrowind/mods/45536"<br />
	"0103","+","Better Almalexia","https://www.nexusmods.com/morrowind/mods/23388"<br />
	"0104","+","Divine Vivec","https://www.nexusmods.com/morrowind/mods/46342"<br />
	"0105","+","Sotha Sil is a Dunmer","https://www.nexusmods.com/morrowind/mods/47839"<br />
	"0107","+","Strength Encumbrance Multiplier - Carry more Weight per Strength Point","https://www.nexusmods.com/morrowind/mods/28213"<br />
	"0108","+","Improved Lights for All Shaders","https://www.nexusmods.com/morrowind/mods/51463"<br />
	"0110","+","Fair Magicka Regen v2B - OpenMW Update Rebalance","https://www.nexusmods.com/morrowind/mods/50050"<br />
	"0118","+","Labeled Potions","https://www.nexusmods.com/morrowind/mods/44374"<br />
	"0121","+","More Gold For Merchants","https://www.nexusmods.com/morrowind/mods/50748"<br />
	"0122","+","Crystal Soul Gems","https://www.nexusmods.com/morrowind/mods/48300"<br />
	"0127","+","Diverse Blood","https://www.nexusmods.com/morrowind/mods/45368"<br />
	"0128","+","Diverse Blood - Blood NIF Replacer","https://www.nexusmods.com/morrowind/mods/45368"<br />
	"0129","+","Diverse Blood - Rebirth Addon","https://www.nexusmods.com/morrowind/mods/45368"<br />
	"0130","+","Diverse Blood - Tamriel Data","https://www.nexusmods.com/morrowind/mods/55687"<br />
	"0133","+","Impact Sounds","https://www.nexusmods.com/morrowind/mods/52747"
</p>
]]></description><guid isPermaLink="false">13517627</guid><pubDate>Mon, 16 Jun 2025 01:06:17 +0000</pubDate></item><item><title>IM having problems with sksvr?</title><link>https://forums.nexusmods.com/topic/13517624-im-having-problems-with-sksvr/</link><description><![CDATA[<p>
	<a class="ipsAttachLink ipsAttachLink_image" href="https://forums.nexusmods.com/uploads/monthly_2025_06/Screenshot2025-06-15200740.png.d83f0f17954d592f2684bf041cfaa1de.png" data-fileid="52203" data-fileext="png" rel=""><img alt="Screenshot 2025-06-15 200740.png" class="ipsImage ipsImage_thumbnailed" data-fileid="52203" data-ratio="41.4" width="1000" src="https://forums.nexusmods.com/uploads/monthly_2025_06/Screenshot2025-06-15200740.thumb.png.b5ac29d1d1c0cf606004c32154fa36c7.png" /></a>
</p>
]]></description><guid isPermaLink="false">13517624</guid><pubDate>Mon, 16 Jun 2025 00:10:03 +0000</pubDate></item><item><title>Didn't Find Expected ArchiveXL Installation! Help!</title><link>https://forums.nexusmods.com/topic/13508096-didnt-find-expected-archivexl-installation-help/</link><description><![CDATA[<p>
	 
</p>

<p>
	 Cant install ArchiveXL on vortex. I have tried reinstalling vortex and all mods. I have the cyperpunk vortex support aswell. please help. This is also the same for TweakXL and Input Loader.
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" href="https://forums.nexusmods.com/uploads/monthly_2025_02/image.png.cb9cdeafae9ed72c5bdccebe0907d8bb.png" data-fileid="36973" data-fileext="png" rel=""><img class="ipsImage ipsImage_thumbnailed" data-fileid="36973" data-ratio="110.95" width="676" alt="image.thumb.png.7de4f33e58b812f2ff8c27214c084f46.png" src="https://forums.nexusmods.com/uploads/monthly_2025_02/image.thumb.png.7de4f33e58b812f2ff8c27214c084f46.png" /></a>
</p>
]]></description><guid isPermaLink="false">13508096</guid><pubDate>Thu, 06 Feb 2025 01:46:49 +0000</pubDate></item><item><title>[CYBERPUNK 2077 MOD ISSUE]  |  Unable to pose a character after swapping them with AMM in Photomode</title><link>https://forums.nexusmods.com/topic/13517618-cyberpunk-2077-mod-issue-unable-to-pose-a-character-after-swapping-them-with-amm-in-photomode/</link><description><![CDATA[<p>
	<span style="background-color:#383838;color:#e1e1e1;font-size:14px;">TLDR:<br />
	I cannot pose characters in Photomode after I swap another character with their body. I do not have the Replacer option in PM, and I have the latest updates to everything as of the writing of this post.<br />
	There is a link to a Google Drive that will provide my mod list, as well as a video detailing what the process/issue looks like.<br />
	View that Google Drive folder <a href="https://drive.google.com/drive/folders/1JQnKO958-0Up5q-isZbwPpkF1dMhdwaG?usp=sharing" rel="external nofollow">here</a> to cut to the chase.</span>
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<br />
	<br />
	<span style="background-color:#383838;color:#e1e1e1;font-size:14px;">Hello, everyone!</span><br style="background-color:#383838;color:#e1e1e1;font-size:14px;" />
	<span style="background-color:#383838;color:#e1e1e1;font-size:14px;">I am still very new to modding my games, and am slowly learning how to troubleshoot mostly on my own. It's just hard because I really only get one day to truly dedicate myself to understanding what I'm doing. I've had a friend help me in the very beginning, when I first started, but I do not think they can help me with this specific issue I've been having for a while. I know it's got to be one of my mods causing it not to work, although I'm not sure <em>which</em> mod it is. I really hope someone will be able to help me. I know it doesn't help that every time Cyberpunk 2077 updates, it has a high chance of breaking every mod you have, especially with the latest one on the way this month...</span><br style="background-color:#383838;color:#e1e1e1;font-size:14px;" />
	<br style="background-color:#383838;color:#e1e1e1;font-size:14px;" />
	<span style="background-color:#383838;color:#e1e1e1;font-size:14px;"><u>  The Issue  </u><br />
	I seem to be running into a specific issue with whenever I swap any of the characters in Photomode in general. I do have AMM's latest version as of the writing of this post, and my game doesn't crash when I do the swap. When I swap while in Photomode, it is still on the original character until I exit and re-enter Photomode, which isn't a problem if that's how it is intended to go.<br />
	The problem is that I cannot pose these characters after I do a model swap via AMM on the NPC list of Photomode. The character is "active" - breathing, blinking, slightly swaying as they stand idly. I will say that I make sure that if I am posing a character, I am using as close to the body type of that character when I do the swap, like swapping Kerry for Bro V (which my video will show), as I know that is one of the things that the older versions of these mods needed to make sure the poses were right.</span>
</p>

<p>
	<span style="background-color:#383838;color:#e1e1e1;font-size:14px;">Now I know that there was a great mod (Nibbles Replacer) that allowed you to replace Nibbles with any NPC and pose them, letting you pick feminine, masculine, ect in AMM, and then use Photomode "Replacer" to replace Nibbles with that character. However, I know that the mod is no longer supported, and that it broke after the game updated. There has since been newer versions of this, but they're not exactly the same; they just function similarly. They do not feature that "Replacer" portion, as far as I can tell.</span>
</p>

<p>
	<span style="background-color:#383838;color:#e1e1e1;font-size:14px;">In this link <a href="https://drive.google.com/drive/folders/1JQnKO958-0Up5q-isZbwPpkF1dMhdwaG?usp=sharing" rel="external nofollow">right here</a>, I will provide my full mod list (I apologize, it is long and mostly full of clothes), as well as a video showcasing exactly what I am doing. I am unsure what I am exactly doing incorrectly, or again, if it's a mod conflicting with another, but... I really want to use the pose mods with a certain character that is not in that list. If anyone knows what mod is causing the conflict, or if maybe I'm <em>missing </em>a mod, please let me know!<br />
	I will continue to playtest until I can find the solution, too.</span>
</p>
]]></description><guid isPermaLink="false">13517618</guid><pubDate>Sun, 15 Jun 2025 21:36:56 +0000</pubDate></item><item><title>Dragon's dogma 2 crash when its starting</title><link>https://forums.nexusmods.com/topic/13517601-dragons-dogma-2-crash-when-its-starting/</link><description><![CDATA[<p>
	<img class="ipsImage ipsImage_thumbnailed" data-fileid="52156" data-ratio="134.94" width="518" alt="image.png.02b9b45ee7e5b60015db6091694de0e3.png" src="https://forums.nexusmods.com/uploads/monthly_2025_06/image.png.02b9b45ee7e5b60015db6091694de0e3.png" />Hello this is my mod list. When I try to launch game, game starts and crashes immediately without no error. Can anybody help me about this?
</p>
]]></description><guid isPermaLink="false">13517601</guid><pubDate>Sun, 15 Jun 2025 16:38:39 +0000</pubDate></item><item><title>Enchantment altar crash. Everytime i try to enchant a item..</title><link>https://forums.nexusmods.com/topic/13517560-enchantment-altar-crash-everytime-i-try-to-enchant-a-item/</link><description><![CDATA[<p>
	can someone help me , everytime i enter the enchantment menu my game instantly crashes... idk whats happening . one day everything was working fine and then all of a sudden i tried to enchant some gear as soon as i entered the enchantment menu my game crashed ....it does this no mantter what .. i tried entering it with console commands and the same thing happens .. thheres no way around it , if u have any advice lmk . thanks .
</p>
]]></description><guid isPermaLink="false">13517560</guid><pubDate>Sun, 15 Jun 2025 03:04:02 +0000</pubDate></item><item><title>Legend of Grimrock 2</title><link>https://forums.nexusmods.com/topic/13517584-legend-of-grimrock-2/</link><description><![CDATA[<p>
	Hi
</p>

<p>
	I'm new to playing mods, but I downloaded Back into the Dungeon (Dungeon Master), and The Mine of Malan Vale, both for Grimrock 1, and played them with no problem. I wanted to try a mod of Legend of Grimrock 2, and downloaded The Legend of the Lost Dwarf Kingdom, but it wouldn't load. I tried several times, but it got as far as the Key logo, and hung every time. I had to force quit to get out of it. I tried another one also, and the same thing happened. Has anyone any suggestions? I have a relatively new computer, and lots of memory. Any help would be greatly appreciated.
</p>

<p>
	Joe
</p>
]]></description><guid isPermaLink="false">13517584</guid><pubDate>Sun, 15 Jun 2025 12:15:37 +0000</pubDate></item><item><title>Can anyone help me troubleshoot an issue with an ADOFAI mod &#xFF1E;&#xFE4F;&#xFF1C;</title><link>https://forums.nexusmods.com/topic/13517563-can-anyone-help-me-troubleshoot-an-issue-with-an-adofai-mod-%EF%BC%9E%EF%B9%8F%EF%BC%9C/</link><description><![CDATA[<p>
	<strong>Hi everyone, I'm a huge fan of ADOFAI and have been playing it for a long time.</strong>
</p>

<p>
	I often use autoplay to practice song melodies, but I realized that the current autoplay system is completely perfect — it doesn't simulate human error at all. So I started working on a <strong>mod that introduces small, randomized timing offsets</strong> in autoplay to make it feel more like a human player.
</p>

<p>
	However, after placing my mod into the correct folder, the game doesn't seem to recognize it. The log shows:
</p>

<pre>
 </pre>

<div>
	<div>
		pgsql
	</div>

	<div>
		<div>
			<div>
				复制<span>编辑</span>
			</div>
		</div>
	</div>

	<div dir="ltr">
		<code><span><span>[</span><span><span>Info</span></span><span> : BepInEx] </span><span><span>0</span></span><span> plugins </span><span><span>to</span></span><span> </span><span><span>load</span></span><span> </span></span></code>
	</div>
</div>

<p>
	So I’m wondering: <strong>what could be the possible reasons BepInEx doesn’t detect my mod DLL?</strong><br />
	Here’s what I’ve already checked:
</p>

<ol>
	<li>
		<p>
			<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/2705.png" class="ipsEmoji" alt="✅"> The code compiles without errors.
		</p>
	</li>
	<li>
		<p>
			<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/2705.png" class="ipsEmoji" alt="✅"> I'm using the correct ADOFAI + BepInEx version (x64).
		</p>
	</li>
	<li>
		<p>
			<img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/2705.png" class="ipsEmoji" alt="✅"> The DLL architecture matches (compiled as x64).
		</p>
	</li>
	<li>
		<p>
			<font><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/2705.png" class="ipsEmoji" alt="✅"> The folder path and naming format seem correct ().</font><code>BepInEx/plugins/MyMod.dll</code>
		</p>
	</li>
</ol>

<p>
	I'm using <strong>C#</strong> and this is actually my <strong>first time creating a mod</strong>, so if my implementation is messy or lacks polish, I apologize in advance — please be gentle (｡•́︿•̀｡)
</p>

<p>
	I’ve attached my code and DLL file below for review. If anyone could help me troubleshoot what might be going wrong, I’d really appreciate it!                                                                 
</p>

<p>
	using BepInEx;<br />
	using UnityEngine;
</p>

<p>
	namespace ADOFIIModNamespace<br />
	{<br />
	    [BepInPlugin("com.yourname.adofiimod", "ADOFIIMod", "1.0.0")]<br />
	    public class ADOFIIMod : BaseUnityPlugin<br />
	    {<br />
	        private bool isFeatureOn = false;<br />
	        private Rect windowRect = new Rect(20, 20, 200, 100);<br />
	        private int windowID = 12345; // 唯一ID
</p>

<p>
	<font>        void OnGUI()<br />
	        {<br />
	            windowRect = GUI.Window(windowID, windowRect, WindowFunction, "功能开关");</font><br />
	        }
</p>

<p>
	<font>void WindowFunction（int windowID）<br />
	{<br />
	if （GUILayout.Button（isFeatureOn ？“关闭功能” ： “开启功能”））<br />
	{<br />
	isFeatureOn = ！isFeatureOn;<br />
	Logger.LogInfo（“功能切换为： ” + （isFeatureOn ？ ”开启" : "关闭"));</font><br />
	            }
</p>

<p>
	GUILayout.Label（“当前状态： ” + （isFeatureOn ？ ”开启" : "关闭"));
</p>

<p>
	<font>图形用户界面。DragWindow（new Rect（0， 0， 10000， 20））;</font><br />
	        }<br />
	    }<br />
	}
</p>
<p>
<a class="ipsAttachLink" href="https://forums.nexusmods.com/applications/core/interface/file/attachment.php?id=52100&amp;key=05c62fc4f6f0e42d33891973d59d8da9" data-fileExt='dll' data-fileid='52100' data-filekey='05c62fc4f6f0e42d33891973d59d8da9'>ADOFIIMod.dll</a></p>]]></description><guid isPermaLink="false">13517563</guid><pubDate>Sun, 15 Jun 2025 03:29:22 +0000</pubDate></item><item><title>stellar blade or ue general: how to change the outfit a mod is substituting?</title><link>https://forums.nexusmods.com/topic/13517533-stellar-blade-or-ue-general-how-to-change-the-outfit-a-mod-is-substituting/</link><description><![CDATA[<p>
	Most of stellar blade mods but also for other UE games are substituting specific assets/ outfits. For each you should only have one mod installed.
</p>

<p>
	My question is how to change the target asset of a mod. For example most mods for stellar blade either target diving suit or skin suit how to change to another outfit?<br />
	<br />
	i guess it has something to do with the path of the offset?! so the 2nd question is where to get a list of possible correct alternative targets /pathes?
</p>
]]></description><guid isPermaLink="false">13517533</guid><pubDate>Sat, 14 Jun 2025 19:04:03 +0000</pubDate></item><item><title>GTA V Online Female Character Mod: Autistic Girlfriend Topless in black leather pants showing her breasts out for GTA</title><link>https://forums.nexusmods.com/topic/13517532-gta-v-online-female-character-mod-autistic-girlfriend-topless-in-black-leather-pants-showing-her-breasts-out-for-gta/</link><description><![CDATA[<p>
	Hello everyone, new member here, 
</p>

<p>
	How do I get my female character Topless in Black Leather pants showing their breasts out for GTA V on PS5? The no top glitch is not working for my ps5
</p>
]]></description><guid isPermaLink="false">13517532</guid><pubDate>Sat, 14 Jun 2025 18:37:55 +0000</pubDate></item><item><title>Missing LOD / Meshes / Rendering?</title><link>https://forums.nexusmods.com/topic/13517292-missing-lod-meshes-rendering/</link><description><![CDATA[<p>
	Heey guys.
</p>

<p>
	Small issue. (actually big)
</p>

<p>
	After using Dyndolod (PGpatcher -&gt; xLodgen -&gt; TexGen64 -&gt; Dyndolod) some places are completely missing Lods or meshes. For example Whiterun.
</p>

<p>
	I've installed some Whiterun mods, but it still looks like this after disabling them. Using patches between those mods like JK and Blubbos
</p>

<p>
	I used open city before, but it also worked before. Now I am using SR Exterior.
</p>

<p>
	It also happens sometimes in other cities like Solitude or Riften for example. Opening the door and nothing inside is rendered.
</p>

<p>
	After disabling Dyndolod, it still looks like this. Oh, and snow texture is kinda blue / purple, but thats a different problem xD.
</p>

<p>
	What would you guys recommend / any solutions? What infos do you guys need? I would appreciate any help and thanks <span><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f642.png" class="ipsEmoji" alt="🙂"></span>
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" href="https://forums.nexusmods.com/uploads/monthly_2025_06/20250610075651_1.jpg.ccbec80d3e181eab0e6b2705ec7727af.jpg" data-fileid="51591" data-fileext="jpg" rel=""><img class="ipsImage ipsImage_thumbnailed" data-fileid="51591" data-ratio="56.30" width="1000" alt="20250610075651_1.thumb.jpg.071c3cc965f34cdd87ac511fe38ead31.jpg" src="https://forums.nexusmods.com/uploads/monthly_2025_06/20250610075651_1.thumb.jpg.071c3cc965f34cdd87ac511fe38ead31.jpg" /></a><a class="ipsAttachLink ipsAttachLink_image" href="https://forums.nexusmods.com/uploads/monthly_2025_06/20250610075603_1.jpg.60dcecbed1343d961374a60c7331a1ab.jpg" data-fileid="51590" data-fileext="jpg" rel=""><img class="ipsImage ipsImage_thumbnailed" data-fileid="51590" data-ratio="56.30" width="1000" alt="20250610075603_1.thumb.jpg.af3a3de346565b45167a6144c7b16251.jpg" src="https://forums.nexusmods.com/uploads/monthly_2025_06/20250610075603_1.thumb.jpg.af3a3de346565b45167a6144c7b16251.jpg" /></a><a class="ipsAttachLink ipsAttachLink_image" href="https://forums.nexusmods.com/uploads/monthly_2025_06/20250610075659_1.jpg.9c0688244e094781af827a8c6dde9188.jpg" data-fileid="51589" data-fileext="jpg" rel=""><img class="ipsImage ipsImage_thumbnailed" data-fileid="51589" data-ratio="56.30" width="1000" alt="20250610075659_1.thumb.jpg.0f9ec2a41c5fdb024b0bb11277d84191.jpg" src="https://forums.nexusmods.com/uploads/monthly_2025_06/20250610075659_1.thumb.jpg.0f9ec2a41c5fdb024b0bb11277d84191.jpg" /></a>
</p>
]]></description><guid isPermaLink="false">13517292</guid><pubDate>Tue, 10 Jun 2025 11:20:47 +0000</pubDate></item><item><title>stellar blade save data location</title><link>https://forums.nexusmods.com/topic/13517442-stellar-blade-save-data-location/</link><description><![CDATA[<p>
	So I am trying to find stellar blade's save data location because when I run the game through vortex the game has different save data then when I just run it through steam. So I was playing it by activating it on vortex and I got pretty far but then I just loaded the game through steam my save point is like  2 hours earlier in the story 
</p>
]]></description><guid isPermaLink="false">13517442</guid><pubDate>Fri, 13 Jun 2025 04:24:01 +0000</pubDate></item><item><title>JWE2 mods keep crashing my game.</title><link>https://forums.nexusmods.com/topic/13517500-jwe2-mods-keep-crashing-my-game/</link><description><![CDATA[<p>
	Extracted all files and put them in the ovldata folder, and all mods end up crashing<img class="ipsImage ipsImage_thumbnailed" data-fileid="51971" data-ratio="91.25" width="789" alt="image.png.a64c5ae5ecc408e87bf0ebfb43032344.png" src="https://forums.nexusmods.com/uploads/monthly_2025_06/image.png.a64c5ae5ecc408e87bf0ebfb43032344.png" />
</p>
]]></description><guid isPermaLink="false">13517500</guid><pubDate>Sat, 14 Jun 2025 01:35:27 +0000</pubDate></item><item><title><![CDATA[Cyberpunk 2077 : City of Dreams collection, installation fails > ArchiveXL]]></title><link>https://forums.nexusmods.com/topic/13517403-cyberpunk-2077-city-of-dreams-collection-installation-fails-archivexl/</link><description><![CDATA[<p>
	Vortex 1.14.2<br />
	Cyberpunk 2077 Ultimate edition (GOG)<br />
	Problem: CoD mod, 100% downloaded, 99% installed, installation fails at ArchiveXL 1.20.1, (please see screenshot)<br />
	Mod Collection: City of Dreams<br />
	I have tried to automatically install the mod collection using Vortex and after that failed, continually purged the mods, manually install different version of ArchiveXL, (listed as never installed, Vortex),  then redeploy.
</p>

<p>
	This is the ArchiveXL logs:<br />
	[2025-06-12 09:25:46.379] [31216] [info] ArchiveXL 1.20.1 is starting...<br />
	[2025-06-12 09:25:46.379] [31216] [info] WorldWidgetComponent limit patch is successfully applied.<br />
	[2025-06-12 09:25:47.890] [31216] [info] Loading extra archives...<br />
	[2025-06-12 09:25:47.891] [31216] [info] Discovering archive extensions...<br />
	[2025-06-12 09:25:47.891] [31216] [info] Loading "hyst_sportwear_XL.xl"...<br />
	[2025-06-12 09:25:47.891] [31216] [info] Loading "sporty_crop_tank.xl"...<br />
	[2025-06-12 09:25:48.018] [31216] [info] All archive extensions loaded.
</p>

<p>
	Please see screen shot<a class="ipsAttachLink ipsAttachLink_image" href="https://forums.nexusmods.com/uploads/monthly_2025_06/ArchiveXL.jpg.114be70ddfc9ce0a6b25ad55469a6cf6.jpg" data-fileid="51831" data-fileext="jpg" rel=""><img class="ipsImage ipsImage_thumbnailed" data-fileid="51831" data-ratio="95.18" width="788" alt="ArchiveXL.thumb.jpg.fedb3a668d3690a95ba3a121d9ea65c4.jpg" src="https://forums.nexusmods.com/uploads/monthly_2025_06/ArchiveXL.thumb.jpg.fedb3a668d3690a95ba3a121d9ea65c4.jpg" /></a>
</p>
]]></description><guid isPermaLink="false">13517403</guid><pubDate>Thu, 12 Jun 2025 13:43:23 +0000</pubDate></item><item><title>Does not download mods</title><link>https://forums.nexusmods.com/topic/13517469-does-not-download-mods/</link><description><![CDATA[<p>
	<span style="background-color:#ffffff;color:#000000;font-size:16px;text-align:left;">I just can't download anything, I do not know what you have done with the site, I used to download 100 mods without problems. I've downloaded a couple of mods now and that's it. Reinstalling did not help</span>
</p>

<p><a href="https://forums.nexusmods.com/uploads/monthly_2025_06/image.png.b9f35eee9b75b02be1d2c0fc49cb6f0b.png" class="ipsAttachLink ipsAttachLink_image" ><img data-fileid="51906" src="https://forums.nexusmods.com/uploads/monthly_2025_06/image.thumb.png.3ad982ad342582d9225435bc240e5c2f.png" data-ratio="62.5" width="1000" class="ipsImage ipsImage_thumbnailed" alt="image.png"></a></p>]]></description><guid isPermaLink="false">13517469</guid><pubDate>Fri, 13 Jun 2025 12:37:13 +0000</pubDate></item><item><title>[Mod Issues] Meridia's Champion  Spells</title><link>https://forums.nexusmods.com/topic/13517441-mod-issues-meridias-champion-spells/</link><description><![CDATA[<p>
	So I am having visual issues with this mod, changes to the Holy Bolt spell or really anything that changed projectiles or visual effects will be invisible. The author has comments locked so I'm turning here
</p>

<p>
	 
</p>

<p>
	<a href="https://www.nexusmods.com/skyrimspecialedition/mods/32917" rel="external">Meridia's Champion Spells</a>
</p>
]]></description><guid isPermaLink="false">13517441</guid><pubDate>Fri, 13 Jun 2025 03:19:13 +0000</pubDate></item><item><title>Pls help</title><link>https://forums.nexusmods.com/topic/13517364-pls-help/</link><description><![CDATA[<p>
	<span style="background-color:#383838;color:#e1e1e1;font-size:14px;">where do i get the :</span><br style="background-color:#383838;color:#e1e1e1;font-size:14px;" />
	<br style="background-color:#383838;color:#e1e1e1;font-size:14px;" />
	<span style="background-color:#383838;color:#e1e1e1;font-size:14px;">Z_Architect.esm</span><br style="background-color:#383838;color:#e1e1e1;font-size:14px;" />
	<br style="background-color:#383838;color:#e1e1e1;font-size:14px;" />
	<span style="background-color:#383838;color:#e1e1e1;font-size:14px;">Z_Horizon.esp</span><br style="background-color:#383838;color:#e1e1e1;font-size:14px;" />
	<br style="background-color:#383838;color:#e1e1e1;font-size:14px;" />
	<span style="background-color:#383838;color:#e1e1e1;font-size:14px;">cuz i cant find it anywere.</span><br />
	 
</p>
]]></description><guid isPermaLink="false">13517364</guid><pubDate>Wed, 11 Jun 2025 21:57:51 +0000</pubDate></item><item><title>Bannerlord Improved Garrisons errorlog.xml game crash</title><link>https://forums.nexusmods.com/topic/13517361-bannerlord-improved-garrisons-errorlogxml-game-crash/</link><description><![CDATA[<p>
	<a class="ipsAttachLink" data-fileid="51762" href="https://forums.nexusmods.com/applications/core/interface/file/attachment.php?id=51762&amp;key=037ebdb68e8cb9b069b8106d487fa79a" data-fileext="xml" rel=""><font style="vertical-align:inherit;"><font style="vertical-align:inherit;">HataGünlüğü.xml</font></font></a>
</p>
]]></description><guid isPermaLink="false">13517361</guid><pubDate>Wed, 11 Jun 2025 19:54:48 +0000</pubDate></item><item><title>First time mod maker: what am I doing wrong here?</title><link>https://forums.nexusmods.com/topic/13517196-first-time-mod-maker-what-am-i-doing-wrong-here/</link><description><![CDATA[<p>
	Hello everyone,
</p>

<p>
	I'm just about finished making this massive text mod, but the final hurdle is that I just cannot get it to work when I test in game. The changed text should be apparent straight from the mirror/character creator opening scene. 
</p>

<p>
	This is everything I've made for the mod (too big to attach here): <a href="https://drive.google.com/file/d/1kAgjlkTyoJ-5WlCt_70a0TjSyoXwK0J5/view?usp=sharing" rel="external nofollow">https://drive.google.com/file/d/1kAgjlkTyoJ-5WlCt_70a0TjSyoXwK0J5/view?usp=sharing</a>
</p>

<p>
	Like the title says, I'm doing this for the first time and I've always been a console gamer, so I'm not familiar with PC gaming intricacies in general. In other words, this might be something obvious that I'm missing, or it might be something catastrophic that I've done wrong that I just haven't realised was a problem. Hopefully it's the first, but in any case, I'm giving myself a headache trying to figure it out.
</p>

<p>
	I have the mod installed, as far as I can tell, correctly (files in the data folder, .ini files set up to allow mods, etc.) My game runs fine in vanilla mode so it's something with the mod that is breaking it.
</p>

<p>
	Specifically when I try to launch the game, it just...doesn't run. The new window opens that should be running the game, but it just stays solid black and doesn't respond. I end up having to use task manager to force close it. 
</p>

<p>
	I'm happy to give any other info if necessary. Thanks so much in advance for any help.
</p>
]]></description><guid isPermaLink="false">13517196</guid><pubDate>Sun, 08 Jun 2025 12:29:40 +0000</pubDate></item><item><title>Friends help me please</title><link>https://forums.nexusmods.com/topic/13517351-friends-help-me-please/</link><description><![CDATA[<div>
	<pre dir="ltr" style="text-align:left;"><span lang="en" xml:lang="en">I updated a mod, but Nexus deleted it, they say I need authorization from the owner, but I try to talk to him and I can't, is there another option since the original owner of the mods is no longer working in this area. Excuse my English.</span></pre>
</div>
]]></description><guid isPermaLink="false">13517351</guid><pubDate>Wed, 11 Jun 2025 14:27:12 +0000</pubDate></item><item><title>Ue4ss Oblivion Remastered</title><link>https://forums.nexusmods.com/topic/13517353-ue4ss-oblivion-remastered/</link><description><![CDATA[<p>
	<span style="background-color:rgba(255,255,255,0.1);color:#ffffff;font-size:14px;">Why are the mods in the ue4ss folder not working in oblivion remastered?</span>
</p>
]]></description><guid isPermaLink="false">13517353</guid><pubDate>Wed, 11 Jun 2025 15:05:19 +0000</pubDate></item><item><title>I have problem with ERSC</title><link>https://forums.nexusmods.com/topic/13517340-i-have-problem-with-ersc/</link><description><![CDATA[<p>
	<img alt="image.png.4734875466cea097edaf6520ad47d9e9.png" class="ipsImage ipsImage_thumbnailed" data-fileid="51705" data-ratio="46.73" style="width:398px;height:auto;" width="398" src="https://forums.nexusmods.com/uploads/monthly_2025_06/image.png.4734875466cea097edaf6520ad47d9e9.png" />When im trying to run launcher appears this
</p>

<p>
	<span style="font-size:16px;">Everything with password is ok it's in ersc settings.What wtong with my launcher?</span>
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">13517340</guid><pubDate>Wed, 11 Jun 2025 09:24:52 +0000</pubDate></item><item><title>What mod is this?</title><link>https://forums.nexusmods.com/topic/13517317-what-mod-is-this/</link><description><![CDATA[<p>
	I recently came across a shield in Trumbe. When I picked it up, I got a quest that I have no idea where it came from. Can anyone help me identify what this mod could possibly be?
</p>

<p><a href="https://forums.nexusmods.com/uploads/monthly_2025_06/Puzzle.jpg.ae52e3138209baf5aec5b82d145d479b.jpg" class="ipsAttachLink ipsAttachLink_image" ><img data-fileid="51661" src="https://forums.nexusmods.com/uploads/monthly_2025_06/Puzzle.thumb.jpg.e1f0a7bbfec586a5077518079463a27a.jpg" data-ratio="14.5" width="1000" class="ipsImage ipsImage_thumbnailed" alt="Puzzle.jpg"></a></p>
<p><a href="https://forums.nexusmods.com/uploads/monthly_2025_06/ScreenShot109.jpg.85582b6c820247a648290d8f8055e571.jpg" class="ipsAttachLink ipsAttachLink_image" ><img data-fileid="51662" src="https://forums.nexusmods.com/uploads/monthly_2025_06/ScreenShot109.thumb.jpg.c1ec4973b7adacfc83d502c9f72883be.jpg" data-ratio="71.5" width="1000" class="ipsImage ipsImage_thumbnailed" alt="ScreenShot109.jpg"></a></p>
<p><a href="https://forums.nexusmods.com/uploads/monthly_2025_06/ScreenShot110.jpg.446edef012f12a3bf524600c5dc4be3f.jpg" class="ipsAttachLink ipsAttachLink_image" ><img data-fileid="51663" src="https://forums.nexusmods.com/uploads/monthly_2025_06/ScreenShot110.thumb.jpg.8ebcdd6e82b3dfe858227399d7725e8d.jpg" data-ratio="71.5" width="1000" class="ipsImage ipsImage_thumbnailed" alt="ScreenShot110.jpg"></a></p>]]></description><guid isPermaLink="false">13517317</guid><pubDate>Tue, 10 Jun 2025 20:25:12 +0000</pubDate></item><item><title>Fallout 4 Issues with companions in NewGen. (Maybe LMCC Related)</title><link>https://forums.nexusmods.com/topic/13517320-fallout-4-issues-with-companions-in-newgen-maybe-lmcc-related/</link><description><![CDATA[<p dir="ltr" style="background-color:#29292e;border:0px solid;color:#ffffff;font-size:16px;">
	<span style="border:0px solid;">I have a question if you don't mind me asking.  Hopefully you can help me resolve an issue I've been having. For my own Modlist I have not been successful in getting any companion edits such as Loving-Piper to work without bugging out the game. FYI I'm running the latest version of Fallout 4, through F4SE. I have all the prerequisites installed, and deployed through Vortex, though something seems to be preventing companion face edits. I cannot make any edits whatsoever, or use any mod that changes their faces. However, Settlers, raiders, and myself I have no issue getting them to work perfectly. (Even using the black face fixes and neck seam fixes. If you have any idea I'd really appreciate the help.</span>
</p>

<p dir="ltr" style="background-color:#29292e;border:0px solid;color:#ffffff;font-size:16px;">
	<span style="border:0px solid;">I Suspect It might have to do with LMCC. Maybe theres a patch I don't know about.</span>
</p>
]]></description><guid isPermaLink="false">13517320</guid><pubDate>Tue, 10 Jun 2025 21:08:15 +0000</pubDate></item><item><title>Wrye Bash Traceback</title><link>https://forums.nexusmods.com/topic/13517318-wrye-bash-traceback/</link><description><![CDATA[<p>
	Keep getting this whenever I try to interact with my save files:
</p>

<p>
	 
</p>

<p>
	Traceback (most recent call last):<br />
	  File "bash\balt.py", line 1677, in __Execute<br />
	  File "bash\basher\saves_links.py", line 719, in Execute<br />
	  File "bash\bosh\_saves.py", line 283, in load<br />
	TypeError: SaveFileHeader.__init__() got an unexpected keyword argument 'ins'
</p>
]]></description><guid isPermaLink="false">13517318</guid><pubDate>Tue, 10 Jun 2025 20:28:47 +0000</pubDate></item><item><title>The adventures of Jake Morningstar hero&#x2019;s lair key</title><link>https://forums.nexusmods.com/topic/13517271-the-adventures-of-jake-morningstar-hero%E2%80%99s-lair-key/</link><description><![CDATA[<p>
	I cannot find the key that is supposed to to be on a hook in hero’s lair
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">13517271</guid><pubDate>Mon, 09 Jun 2025 22:49:01 +0000</pubDate></item><item><title>DO NOT DOWNLOAD OWLYKs BARRICADE MOD WHEN USING DLC AUTOMATRON</title><link>https://forums.nexusmods.com/topic/13517231-do-not-download-owlyks-barricade-mod-when-using-dlc-automatron/</link><description><![CDATA[<p>
	OwlyK - barricade mod DO NOT USE WITH DLC
</p>

<p>
	this guy claims what a nerd mod expert he is but his simple barricade mod will completely break your Automatron survival save. It took me 6 hours to figure out which mod was breaking my robot encounters and it turns out it was this simple barricade mod!! Do not download on Xbox!! <br />
	 
</p>

<p>
	side question - when I use the robot bench….my sentry legs / rolling on floor legs are completely broken. The robot looks like it’s limping. The only fix I’ve found is using the chest terminal and unlocking all robot upgrades but then my Assultron with the sentry legs becomes gigantic!!! Better than it limping like an idiot! <br />
	 
</p>

<p>
	any fixes though? Should I wait to use my robot workbench until I complete the DLC? Help!
</p>
]]></description><guid isPermaLink="false">13517231</guid><pubDate>Mon, 09 Jun 2025 01:37:20 +0000</pubDate></item><item><title>i can't boot up fallout from any launchers</title><link>https://forums.nexusmods.com/topic/13517218-i-cant-boot-up-fallout-from-any-launchers/</link><description><![CDATA[<p>
	I've been trying for days to play fallout with mods from thew nexus but to no avail. i don't know what I'm doing wrong and i have fixed any all alerts in vortex. need help
</p>
]]></description><guid isPermaLink="false">13517218</guid><pubDate>Sun, 08 Jun 2025 21:06:07 +0000</pubDate></item><item><title>"Source array was not long enough"</title><link>https://forums.nexusmods.com/topic/13506350-source-array-was-not-long-enough/</link><description><![CDATA[<p>
	Hi there,
</p>

<p>
	 
</p>

<p>
	Did anyone run into that issue ?
</p>

<p>
	I just installed FrostyModManager and at my attempt to run DAV, I got a Frosty pop-up window saying "Source array was not long enough"
</p>

<p>
	I have no choice but click OK, then Frosty shuts off and of course, doesn't launch DVA.
</p>

<p>
	Being a noob in computer knowledge, I'm completely blocked <span>:/</span>
</p>
]]></description><guid isPermaLink="false">13506350</guid><pubDate>Wed, 15 Jan 2025 22:09:48 +0000</pubDate></item><item><title>Frosty Mod Manager Black Bar bug</title><link>https://forums.nexusmods.com/topic/13517176-frosty-mod-manager-black-bar-bug/</link><description><![CDATA[<p>
	I followed a tutorial exactly on how to use Frosty Mod Manager and when I get to the step where I start adding mods, every button or tab that I move my cursor over gets a black bar over it like it's redacted and then a few seconds later it crashes. I have uninstalled and reinstalled Frosty Mod Manager multiple times and the same thing keeps happening.
</p>
]]></description><guid isPermaLink="false">13517176</guid><pubDate>Sun, 08 Jun 2025 04:24:22 +0000</pubDate></item><item><title>Help! I keep getting the error message: "Kienbextender.dll reported failure during loading" when I booted up skyrim</title><link>https://forums.nexusmods.com/topic/13507890-help-i-keep-getting-the-error-message-kienbextenderdll-reported-failure-during-loading-when-i-booted-up-skyrim/</link><description><![CDATA[<p>
	Help please, like in the title, I tried running skyrim with the mods I have installed but the error message above prevents me from running the game. I've reinstalled enb extender multiple times and reinstalled other mods like skse and Ki loader but they didn't fix it. Does anyone here have experience with mods here and are willing to help out?
</p>
]]></description><guid isPermaLink="false">13507890</guid><pubDate>Mon, 03 Feb 2025 05:36:31 +0000</pubDate></item><item><title>DA:Origins, ModManager, .override installation</title><link>https://forums.nexusmods.com/topic/13517155-daorigins-modmanager-override-installation/</link><description><![CDATA[<p>
	Hallo fellows, I have already searched the internet, but did not find a viable solution, so here we are:
</p>

<p>
	I want to install a .override. Followed all instructions from the author, started the MM in admin mode, made sure that all paths are set up right (at least I think so).
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" data-fileext="png" data-fileid="51313" href="https://forums.nexusmods.com/uploads/monthly_2025_06/image.png.0e1389e049895f2e637f194579fb6b46.png" rel=""><img alt="image.thumb.png.1643f859c580567208bbe8def3babbe8.png" class="ipsImage ipsImage_thumbnailed" data-fileid="51313" data-ratio="56.30" width="1000" src="https://forums.nexusmods.com/uploads/monthly_2025_06/image.thumb.png.1643f859c580567208bbe8def3babbe8.png" /></a>
</p>

<p>
	not sure if you can read it, the blue lightened box says "show all installed". If I switch to "... uninstalled" it does not show up. So seemingly I successfully installed it.
</p>

<p>
	But it is supposed to appear in the center now, so that I can make my configurations. But it does not. What might I be missing here?
</p>

<p>
	Edit: If I drop the file in the "installed overrides" part or click right and go on "install" actually nothing happens at all.
</p>

<p>
	Great thanks if anyone should respond. I would really like to get this game running with a few mods. And it feels like I "almost made it", so no point to give up there...
</p>
]]></description><guid isPermaLink="false">13517155</guid><pubDate>Sat, 07 Jun 2025 19:31:03 +0000</pubDate></item><item><title>Anybody can tell me what's wrong about my attack textures for Elden Rim and Yamato Scabbard</title><link>https://forums.nexusmods.com/topic/13517104-anybody-can-tell-me-whats-wrong-about-my-attack-textures-for-elden-rim-and-yamato-scabbard/</link><description><![CDATA[<p>
	<a class="ipsAttachLink ipsAttachLink_image" href="https://forums.nexusmods.com/uploads/monthly_2025_06/image.jpeg.7ab29eabb8d0ad65cfc96384908bd934.jpeg" data-fileid="51208" data-fileext="jpeg" rel=""><img class="ipsImage ipsImage_thumbnailed" data-fileid="51208" data-ratio="56.30" width="1000" alt="image.thumb.jpeg.d044988b15d92d93d003ed0e236ad4e0.jpeg" src="https://forums.nexusmods.com/uploads/monthly_2025_06/image.thumb.jpeg.d044988b15d92d93d003ed0e236ad4e0.jpeg" /></a>
</p>
]]></description><guid isPermaLink="false">13517104</guid><pubDate>Sat, 07 Jun 2025 00:39:53 +0000</pubDate></item><item><title>Oblivion Remaster, Can't Get Message Function to Print Variable With "%g" or "%.0f"</title><link>https://forums.nexusmods.com/topic/13515673-oblivion-remaster-cant-get-message-function-to-print-variable-with-g-or-0f/</link><description><![CDATA[<p>
	As the title say i can't get the message function to print a variable with "%g" or "%.0f" in the oblivion construction kit for the remaster. For example:
</p>

<p>
	<em>scn MyScript</em>
</p>

<p>
	<em>short MyShort</em>
</p>

<p>
	<em>begin OnEquip</em>
</p>

<p>
	<em>set MyShort to Player.GetAV Alchemy</em>
</p>

<p>
	<em>message "Your Alchemy skill is level %.0f", MyShort</em>
</p>

<p>
	<em>end</em>
</p>

<p>
	In game this will just show the message <em>"Your Alchemy skill is level %.0f" instead of replacing the %.0f with the value of MyShort.</em>
</p>

<p>
	I even tried copy pasting some official script into my script just as a test and for some reason even that doesn't work. I'm not sure if i'm somehow doing something wrong or if maybe it doesn't work with the remaster for some reason? Any help would be appreciated, thanks.
</p>
]]></description><guid isPermaLink="false">13515673</guid><pubDate>Thu, 15 May 2025 01:41:27 +0000</pubDate></item><item><title>frozen body in first person</title><link>https://forums.nexusmods.com/topic/13517089-frozen-body-in-first-person/</link><description><![CDATA[<p>
	i have no idea how this happened to my body, but now these are stuck in place. third person is fine, just first person.
</p>

<p><a href="https://forums.nexusmods.com/uploads/monthly_2025_06/image.jpeg.27f8e88044b525a0015b4b042c4025e5.jpeg" class="ipsAttachLink ipsAttachLink_image" ><img data-fileid="51165" src="https://forums.nexusmods.com/uploads/monthly_2025_06/image.thumb.jpeg.bea79c385e12b761efaee8b9b6dcf372.jpeg" data-ratio="52.8" width="1000" class="ipsImage ipsImage_thumbnailed" alt="image.jpeg"></a></p>]]></description><guid isPermaLink="false">13517089</guid><pubDate>Fri, 06 Jun 2025 20:15:00 +0000</pubDate></item><item><title>i need help with mod menu plz</title><link>https://forums.nexusmods.com/topic/13517057-i-need-help-with-mod-menu-plz/</link><description><![CDATA[<h1 style="background-color:#000000;color:#e1e1e1;font-size:44px;padding:0px;">
	i have this mod Menu Filelist Updater but doesn't work im trying everything pls help i just want a mod menu in the game so i can see all the mods i have and mess around tnks 
</h1>
]]></description><guid isPermaLink="false">13517057</guid><pubDate>Fri, 06 Jun 2025 02:20:27 +0000</pubDate></item><item><title>Lovely Injector Crash [Balatro]</title><link>https://forums.nexusmods.com/topic/13517045-lovely-injector-crash-balatro/</link><description><![CDATA[<p>
	<img class="ipsImage ipsImage_thumbnailed" data-fileid="51017" data-ratio="52.68" width="989" alt="Lovelyproblem.PNG.96a3b83fce69aaf45b02dcddab5a1b69.PNG" src="https://forums.nexusmods.com/uploads/monthly_2025_06/Lovelyproblem.PNG.96a3b83fce69aaf45b02dcddab5a1b69.PNG" />
</p>

<p>
	I keep getting this problem when trying to load Balatro with Lovely Injector enabled, I'm new to modding, so I'm not sure what is causing this. I have Balatro on Steam, and I have smods enabled. If I disable it, the game does boot but from what I can see near every mod needs smods. If any more information is needed let me know, I don't know what I'm doing <span>:&gt;</span>
</p>
]]></description><guid isPermaLink="false">13517045</guid><pubDate>Thu, 05 Jun 2025 19:06:33 +0000</pubDate></item><item><title>Cannot make work Embers XD, LUX, LUX VIA, LUX ORBIS together.</title><link>https://forums.nexusmods.com/topic/13462729-cannot-make-work-embers-xd-lux-lux-via-lux-orbis-together/</link><description><![CDATA[<p>
	Hi guys. I'm modding skyrim first time. I beat Oblivion myself and didn't requested for any help. But now i'm totally confused.
</p>

<p>
	 
</p>

<p>
	So i installed Embers XD, LUX, LUX VIA, LUX ORBIS, i have a lot of explanation marks (Using MO2)
</p>

<p>
	I wanted to pack it all with dyndolod, but first of all i wanted to try it out before i will build landscapes. So, i just want to know if these mods are even compatible or not, because i have no idea with this ENB and lightning stuff. I also installed ELFX and rudy enb with obsidian weathers. but it seems some conflicts with Embers XD, LUX, LUX VIA, LUX ORBIS - but i'm not sure. Firs of all i thought that i reached the maximum of 250 or something esp-s, then i reduced it (disabled red explanation marks check boxes) yet still the issue is there. I can run the only if i will disable embers ors all of the lux stuffs and maybe elfx. Please help me. I have a good pc and i always wanted to run skyrim and enjoy with all beauties. My skyrim is gog 1.6.659. Maybe it's a load order issue or what, i have no idea, i've read under some mods something about boss - i never used it with oblivion, so i have no idea, maybe i need to install it. but untill now all worked fine. now i cannot launch my game, have a crash before main menu, loading from skse 64. I have in total 7 screen shots of my MO2, but it seems i can upload only 1-2, even when compressed. Maybe in comments i can do more. I will upload first screen shot #3. There is the conflicting mods i mentioned. If someone using telegram or discord or any messanger and can help me there or here - i will appricate.
</p>

<p>
	 
</p>

<p>
	UPD: I messed up with this things so hard that my game now doesn't run at all. Even when i disabled all the red icons es-s and mods.
</p>

<p>
	UPD2: Fixed - for some reason, the unofficial patch and unofficial creation patches don't want to work with my game.
</p>

<p>
	Problem still there. I don't have any red marks anymore, but seems that i overlapped the esps amount. i have currently 323 esps enabled with all this lux stuff. Any help ? or else i cannot try it out even. I heard about some stuff that can exceed the limit. Was easier in Oblivion.
</p>

<p>
	 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<div>
			SkyrimSE v1.6.659
		</div>

		<div>
			trainwreck v1.3.1
		</div>

		<div>
			 
		</div>

		<div>
			Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF70C367E90 SkyrimSE.exe+0197E90
		</div>

		<div>
			 
		</div>

		<div>
			SYSTEM SPECS:
		</div>

		<div>
			OS: Microsoft Windows 10 Pro 22H2 19045.3803
		</div>

		<div>
			CPU: GenuineIntel Intel(R) Core(TM) i9-9900KS CPU @ 5.00GHz
		</div>

		<div>
			GPU #1: NVIDIA GeForce RTX 3080
		</div>

		<div>
			GPU #2: Microsoft Basic Render Driver
		</div>

		<div>
			RAM: 23.66 GiB/31.91 GiB
		</div>

		<div>
			PAGE FILE: 40.47 GiB/45.91 GiB
		</div>

		<div>
			 
		</div>

		<div>
			PROBABLE CALL STACK:
		</div>

		<div>
			[0] 0x7FF70C468FE0 SkyrimSE.exe+0298FE0
		</div>

		<div>
			test al,al
		</div>

		<div>
			[1] 0x7FF70C808295 SkyrimSE.exe+0638295
		</div>

		<div>
			mov rax,[rbx]
		</div>

		<div>
			[2] 0x7FF70C7C0A47 SkyrimSE.exe+05F0A47
		</div>

		<div>
			mov rax,[29CB111h]
		</div>

		<div>
			[3] 0x7FF70C7B8E64 SkyrimSE.exe+05E8E64
		</div>

		<div>
			mov rcx,[19692D4h]
		</div>

		<div>
			[4] 0x7FF70C7C235C SkyrimSE.exe+05F235C
		</div>

		<div>
			xor eax,eax
		</div>

		<div>
			[5] 0x7FF70CE155AD SkyrimSE.exe+0C455AD
		</div>

		<div>
			mov rcx,[23BB2ABh]
		</div>

		<div>
			[6] 0x7FFB07867344 KERNEL32.DLL+0017344 BaseThreadInitThunk
		</div>

		<div>
			mov ecx,eax
		</div>

		<div>
			[7] 0x7FFB08F226B1 ntdll.dll+00526B1 RtlUserThreadStart
		</div>

		<div>
			jmp short 0000000000000022h
		</div>

		<div>
			 
		</div>

		<div>
			REGISTERS:
		</div>

		<div>
			RAX 0x2104 (size_t)
		</div>

		<div>
			RBX 0x0 (size_t)
		</div>

		<div>
			RCX 0x30 (size_t)
		</div>

		<div>
			RDX 0x0 (size_t)
		</div>

		<div>
			RSI 0x26A3DFC8100 (PlayerCharacter*)
		</div>

		<div>
			RDI 0x26A3DFC8100 (PlayerCharacter*)
		</div>

		<div>
			RBP 0xB341DAF799 (void*)
		</div>

		<div>
			RSP 0xB341DAF718 (void*)
		</div>

		<div>
			R8 0x2104 (size_t)
		</div>

		<div>
			R9 0x0 (size_t)
		</div>

		<div>
			R10 0x26A65BE9660 (void*)
		</div>

		<div>
			R11 0xB341DAF800 (void*)
		</div>

		<div>
			R12 0x0 (size_t)
		</div>

		<div>
			R13 0x0 (size_t)
		</div>

		<div>
			R14 0x0 (size_t)
		</div>

		<div>
			R15 0x26A3A19E070 (void*)
		</div>

		<div>
			 
		</div>

		<div>
			STACK:
		</div>

		<div>
			[RSP+0 ] 0x7FF70C468FE0 (void* -&gt; SkyrimSE.exe+0298FE0)
		</div>

		<div>
			test al,al
		</div>

		<div>
			[RSP+8 ] 0x0 (size_t)
		</div>

		<div>
			[RSP+10 ] 0x26A3DFC8100 (PlayerCharacter*)
		</div>

		<div>
			[RSP+18 ] 0xB341DAF799 (void*)
		</div>

		<div>
			[RSP+20 ] 0x2D02EF8D5A05DF1B (size_t)
		</div>

		<div>
			[RSP+28 ] 0x3BA847AFA10D (size_t)
		</div>

		<div>
			[RSP+30 ] 0x7FFABE3A372E (void* -&gt; tbbmalloc.dll+001372E)
		</div>

		<div>
			mov rdi,rax
		</div>

		<div>
			[RSP+38 ] 0xB341DAF780 (void*)
		</div>

		<div>
			[RSP+40 ] 0x7FFAC0DDA766 (void* -&gt; EngineFixes.dll+002A766)
		</div>

		<div>
			mov r10d,eax
		</div>

		<div>
			[RSP+48 ] 0x0 (size_t)
		</div>

		<div>
			[RSP+50 ] 0xFFFFFFFFFFFFFFFE (size_t)
		</div>

		<div>
			[RSP+58 ] 0x0 (size_t)
		</div>

		<div>
			[RSP+60 ] 0x26A3A19E070 (void*)
		</div>

		<div>
			[RSP+68 ] 0x3BA847AFA4BD (size_t)
		</div>

		<div>
			[RSP+70 ] 0x4 (size_t)
		</div>

		<div>
			[RSP+78 ] 0x7FF70C1D0000 (void* -&gt; SkyrimSE.exe+0000000)
		</div>

		<div>
			pop r10
		</div>

		<div>
			[RSP+80 ] 0x7FF70C35E749 (void* -&gt; SkyrimSE.exe+018E749)
		</div>

		<div>
			test rax,rax
		</div>

		<div>
			[RSP+88 ] 0x0 (size_t)
		</div>

		<div>
			[RSP+90 ] 0x0 (size_t)
		</div>

		<div>
			[RSP+98 ] 0x26A3DFC8100 (PlayerCharacter*)
		</div>

		<div>
			[RSP+A0 ] 0x768 (size_t)
		</div>

		<div>
			[RSP+A8 ] 0x26A65D86501 (void*)
		</div>

		<div>
			[RSP+B0 ] 0x0 (size_t)
		</div>

		<div>
			[RSP+B8 ] 0x0 (size_t)
		</div>

		<div>
			[RSP+C0 ] 0x26A3A19E070 (void*)
		</div>

		<div>
			[RSP+C8 ] 0x0 (size_t)
		</div>

		<div>
			[RSP+D0 ] 0x26A3DFC8100 (PlayerCharacter*)
		</div>

		<div>
			[RSP+D8 ] 0x768 (size_t)
		</div>

		<div>
			[RSP+E0 ] 0x7FF70C808295 (void* -&gt; SkyrimSE.exe+0638295)
		</div>

		<div>
			mov rax,[rbx]
		</div>

		<div>
			[RSP+E8 ] 0xFFFFFFFFFFFFFFFE (size_t)
		</div>

		<div>
			[RSP+F0 ] 0x26A65D86501 (void*)
		</div>

		<div>
			[RSP+F8 ] 0x768 (size_t)
		</div>

		<div>
			[RSP+100] 0x26A00000000 (char*) "\x0f"
		</div>

		<div>
			[RSP+108] 0x2 (size_t)
		</div>

		<div>
			[RSP+110] 0x7FF70C7C0A47 (void* -&gt; SkyrimSE.exe+05F0A47)
		</div>

		<div>
			mov rax,[29CB111h]
		</div>

		<div>
			[RSP+118] 0x26A3A19E070 (void*)
		</div>

		<div>
			[RSP+120] 0x768 (size_t)
		</div>

		<div>
			[RSP+128] 0x26A00000069 (void*)
		</div>

		<div>
			[RSP+130] 0x0 (size_t)
		</div>

		<div>
			[RSP+138] 0x26A00000000 (char*) "\x0f"
		</div>

		<div>
			[RSP+140] 0x7FF70C63A06F (void* -&gt; SkyrimSE.exe+046A06F)
		</div>

		<div>
			nop
		</div>

		<div>
			[RSP+148] 0xFFFFFFFFFFFFFFFE (size_t)
		</div>

		<div>
			[RSP+150] 0x4500000045000000 (size_t)
		</div>

		<div>
			[RSP+158] 0x0 (size_t)
		</div>

		<div>
			[RSP+160] 0x26A65D86501 (void*)
		</div>

		<div>
			[RSP+168] 0x0 (size_t)
		</div>

		<div>
			[RSP+170] 0x0 (size_t)
		</div>

		<div>
			[RSP+178] 0x7FF70D8AD0B8 (char*) "Controller disconnected."
		</div>

		<div>
			[RSP+180] 0x7FF70C7B8E64 (void* -&gt; SkyrimSE.exe+05E8E64)
		</div>

		<div>
			mov rcx,[19692D4h]
		</div>

		<div>
			[RSP+188] 0x2 (size_t)
		</div>

		<div>
			[RSP+190] 0x2 (size_t)
		</div>

		<div>
			[RSP+198] 0x0 (size_t)
		</div>

		<div>
			[RSP+1A0] 0x26A3A19E070 (void*)
		</div>

		<div>
			[RSP+1A8] 0x26AA6C50400 (Sky*)
		</div>

		<div>
			[RSP+1B0] 0x26A3DEDEAC0 (LoadedAreaBound*)
		</div>

		<div>
			[RSP+1B8] 0x0 (size_t)
		</div>

		<div>
			[RSP+1C0] 0xFFFFFFFFFFFFFFFE (size_t)
		</div>

		<div>
			[RSP+1C8] 0x7FF70E04C010 (SettingT&lt;INISettingCollection&gt;*)
		</div>

		<div>
			[RSP+1D0] 0x7FF70E04C028 (SettingT&lt;INISettingCollection&gt;*)
		</div>

		<div>
			[RSP+1D8] 0x7FF70E04C040 (SettingT&lt;INISettingCollection&gt;*)
		</div>

		<div>
			[RSP+1E0] 0x7FF70E04C058 (SettingT&lt;INISettingCollection&gt;*)
		</div>

		<div>
			[RSP+1E8] 0x7FF70E04C070 (SettingT&lt;INISettingCollection&gt;*)
		</div>

		<div>
			[RSP+1F0] 0x7FF70E04C088 (SettingT&lt;INISettingCollection&gt;*)
		</div>

		<div>
			[RSP+1F8] 0x7FF70E04C0A0 (SettingT&lt;INISettingCollection&gt;*)
		</div>

		<div>
			[RSP+200] 0x7FF70E04C0B8 (SettingT&lt;INISettingCollection&gt;*)
		</div>

		<div>
			[RSP+208] 0x7FF70E04C0D0 (SettingT&lt;INISettingCollection&gt;*)
		</div>

		<div>
			[RSP+210] 0x7FF70E04C0E8 (SettingT&lt;INISettingCollection&gt;*)
		</div>

		<div>
			[RSP+218] 0x0 (size_t)
		</div>

		<div>
			[RSP+220] 0x0 (size_t)
		</div>

		<div>
			[RSP+228] 0x0 (size_t)
		</div>

		<div>
			[RSP+230] 0x0 (size_t)
		</div>

		<div>
			[RSP+238] 0x0 (size_t)
		</div>

		<div>
			[RSP+240] 0x7FF70C7C235C (void* -&gt; SkyrimSE.exe+05F235C)
		</div>

		<div>
			xor eax,eax
		</div>

		<div>
			[RSP+248] 0xB33DBAF600 (InitTESThread*)
		</div>

		<div>
			[RSP+250] 0x0 (size_t)
		</div>

		<div>
			[RSP+258] 0x2 (size_t)
		</div>

		<div>
			[RSP+260] 0x26A00000002 (char*) "\x0e"
		</div>

		<div>
			[RSP+268] 0xB33DBAF600 (InitTESThread*)
		</div>

		<div>
			[RSP+270] 0x7FF70CE155AD (void* -&gt; SkyrimSE.exe+0C455AD)
		</div>

		<div>
			mov rcx,[23BB2ABh]
		</div>

		<div>
			[RSP+278] 0x7FF70F1D08B0 (void* -&gt; SkyrimSE.exe+30008B0)
		</div>

		<div>
			add [rax],al
		</div>

		<div>
			[RSP+280] 0xB33DBAF600 (InitTESThread*)
		</div>

		<div>
			[RSP+288] 0x0 (size_t)
		</div>

		<div>
			[RSP+290] 0x0 (size_t)
		</div>

		<div>
			[RSP+298] 0xB33DBAF600 (InitTESThread*)
		</div>

		<div>
			[RSP+2A0] 0x0 (size_t)
		</div>

		<div>
			[RSP+2A8] 0x0 (size_t)
		</div>

		<div>
			[RSP+2B0] 0x7FFB07867344 (void* -&gt; KERNEL32.DLL+0017344)
		</div>

		<div>
			mov ecx,eax
		</div>

		<div>
			[RSP+2B8] 0x0 (size_t)
		</div>

		<div>
			[RSP+2C0] 0x0 (size_t)
		</div>

		<div>
			[RSP+2C8] 0x0 (size_t)
		</div>

		<div>
			[RSP+2D0] 0x0 (size_t)
		</div>

		<div>
			[RSP+2D8] 0x0 (size_t)
		</div>

		<div>
			[RSP+2E0] 0x7FFB08F226B1 (void* -&gt; ntdll.dll+00526B1)
		</div>

		<div>
			jmp short 0000000000000022h
		</div>

		<div>
			[RSP+2E8] 0x0 (size_t)
		</div>

		<div>
			[RSP+2F0] 0x0 (size_t)
		</div>

		<div>
			[RSP+2F8] 0x0 (size_t)
		</div>

		<div>
			[RSP+300] 0x0 (size_t)
		</div>

		<div>
			[RSP+308] 0x0 (size_t)
		</div>

		<div>
			[RSP+310] 0x0 (size_t)
		</div>

		<div>
			[RSP+318] 0x66FF10A500000000 (size_t)
		</div>

		<div>
			[RSP+320] 0x0 (size_t)
		</div>

		<div>
			[RSP+328] 0x0 (size_t)
		</div>

		<div>
			[RSP+330] 0x7FFB0695DE30 (void* -&gt; KERNELBASE.dll+012DE30)
		</div>

		<div>
			mov [rsp+10h],rbx
		</div>

		<div>
			[RSP+338] 0xB341DAE800 (void*)
		</div>

		<div>
			[RSP+340] 0xDB035674A80003FF (size_t)
		</div>

		<div>
			[RSP+348] 0x7FFB606ACE95 (size_t)
		</div>

		<div>
			[RSP+350] 0xB341DAE800 (void*)
		</div>

		<div>
			[RSP+358] 0x0 (size_t)
		</div>

		<div>
			[RSP+360] 0x0 (size_t)
		</div>

		<div>
			[RSP+368] 0x0 (size_t)
		</div>

		<div>
			[RSP+370] 0x0 (size_t)
		</div>

		<div>
			[RSP+378] 0x0 (size_t)
		</div>

		<div>
			[RSP+380] 0x0 (size_t)
		</div>

		<div>
			[RSP+388] 0x0 (size_t)
		</div>

		<div>
			[RSP+390] 0x0 (size_t)
		</div>

		<div>
			[RSP+398] 0x0 (size_t)
		</div>

		<div>
			[RSP+3A0] 0x0 (size_t)
		</div>

		<div>
			[RSP+3A8] 0x0 (size_t)
		</div>

		<div>
			[RSP+3B0] 0x0 (size_t)
		</div>

		<div>
			[RSP+3B8] 0x0 (size_t)
		</div>

		<div>
			[RSP+3C0] 0x0 (size_t)
		</div>

		<div>
			[RSP+3C8] 0x0 (size_t)
		</div>

		<div>
			[RSP+3D0] 0x0 (size_t)
		</div>

		<div>
			[RSP+3D8] 0x0 (size_t)
		</div>

		<div>
			[RSP+3E0] 0x0 (size_t)
		</div>

		<div>
			[RSP+3E8] 0x0 (size_t)
		</div>

		<div>
			[RSP+3F0] 0x0 (size_t)
		</div>

		<div>
			[RSP+3F8] 0x0 (size_t)
		</div>

		<div>
			[RSP+400] 0x0 (size_t)
		</div>

		<div>
			[RSP+408] 0x0 (size_t)
		</div>

		<div>
			[RSP+410] 0x0 (size_t)
		</div>

		<div>
			[RSP+418] 0x0 (size_t)
		</div>

		<div>
			[RSP+420] 0x0 (size_t)
		</div>

		<div>
			[RSP+428] 0x0 (size_t)
		</div>

		<div>
			[RSP+430] 0x0 (size_t)
		</div>

		<div>
			[RSP+438] 0x0 (size_t)
		</div>

		<div>
			[RSP+440] 0x0 (size_t)
		</div>

		<div>
			[RSP+448] 0x0 (size_t)
		</div>

		<div>
			[RSP+450] 0x0 (size_t)
		</div>

		<div>
			[RSP+458] 0x0 (size_t)
		</div>

		<div>
			[RSP+460] 0x0 (size_t)
		</div>

		<div>
			[RSP+468] 0x0 (size_t)
		</div>

		<div>
			[RSP+470] 0x0 (size_t)
		</div>

		<div>
			[RSP+478] 0x0 (size_t)
		</div>

		<div>
			[RSP+480] 0x0 (size_t)
		</div>

		<div>
			[RSP+488] 0x0 (size_t)
		</div>

		<div>
			[RSP+490] 0x0 (size_t)
		</div>

		<div>
			[RSP+498] 0x0 (size_t)
		</div>

		<div>
			[RSP+4A0] 0x0 (size_t)
		</div>

		<div>
			[RSP+4A8] 0x0 (size_t)
		</div>

		<div>
			[RSP+4B0] 0x0 (size_t)
		</div>

		<div>
			[RSP+4B8] 0x0 (size_t)
		</div>

		<div>
			[RSP+4C0] 0x0 (size_t)
		</div>

		<div>
			[RSP+4C8] 0x0 (size_t)
		</div>

		<div>
			[RSP+4D0] 0x0 (size_t)
		</div>

		<div>
			[RSP+4D8] 0x0 (size_t)
		</div>

		<div>
			[RSP+4E0] 0x0 (size_t)
		</div>

		<div>
			[RSP+4E8] 0x0 (size_t)
		</div>

		<div>
			[RSP+4F0] 0x0 (size_t)
		</div>

		<div>
			[RSP+4F8] 0x0 (size_t)
		</div>

		<div>
			[RSP+500] 0x0 (size_t)
		</div>

		<div>
			[RSP+508] 0x0 (size_t)
		</div>

		<div>
			[RSP+510] 0x0 (size_t)
		</div>

		<div>
			[RSP+518] 0x0 (size_t)
		</div>

		<div>
			[RSP+520] 0x0 (size_t)
		</div>

		<div>
			[RSP+528] 0x0 (size_t)
		</div>

		<div>
			[RSP+530] 0x0 (size_t)
		</div>

		<div>
			[RSP+538] 0x0 (size_t)
		</div>

		<div>
			[RSP+540] 0x0 (size_t)
		</div>

		<div>
			[RSP+548] 0x0 (size_t)
		</div>

		<div>
			[RSP+550] 0x0 (size_t)
		</div>

		<div>
			[RSP+558] 0x0 (size_t)
		</div>

		<div>
			[RSP+560] 0x0 (size_t)
		</div>

		<div>
			[RSP+568] 0x0 (size_t)
		</div>

		<div>
			[RSP+570] 0x0 (size_t)
		</div>

		<div>
			[RSP+578] 0x0 (size_t)
		</div>

		<div>
			[RSP+580] 0x0 (size_t)
		</div>

		<div>
			[RSP+588] 0x0 (size_t)
		</div>

		<div>
			[RSP+590] 0x0 (size_t)
		</div>

		<div>
			[RSP+598] 0x0 (size_t)
		</div>

		<div>
			[RSP+5A0] 0x0 (size_t)
		</div>

		<div>
			[RSP+5A8] 0x0 (size_t)
		</div>

		<div>
			[RSP+5B0] 0x0 (size_t)
		</div>

		<div>
			[RSP+5B8] 0x0 (size_t)
		</div>

		<div>
			[RSP+5C0] 0x0 (size_t)
		</div>

		<div>
			[RSP+5C8] 0x0 (size_t)
		</div>

		<div>
			[RSP+5D0] 0x0 (size_t)
		</div>

		<div>
			[RSP+5D8] 0x0 (size_t)
		</div>

		<div>
			[RSP+5E0] 0x0 (size_t)
		</div>

		<div>
			[RSP+5E8] 0x0 (size_t)
		</div>

		<div>
			[RSP+5F0] 0x0 (size_t)
		</div>

		<div>
			[RSP+5F8] 0x0 (size_t)
		</div>

		<div>
			[RSP+600] 0x0 (size_t)
		</div>

		<div>
			[RSP+608] 0x0 (size_t)
		</div>

		<div>
			[RSP+610] 0x0 (size_t)
		</div>

		<div>
			[RSP+618] 0x0 (size_t)
		</div>

		<div>
			[RSP+620] 0x0 (size_t)
		</div>

		<div>
			[RSP+628] 0x0 (size_t)
		</div>

		<div>
			[RSP+630] 0x0 (size_t)
		</div>

		<div>
			[RSP+638] 0x0 (size_t)
		</div>

		<div>
			[RSP+640] 0x0 (size_t)
		</div>

		<div>
			[RSP+648] 0x0 (size_t)
		</div>

		<div>
			[RSP+650] 0x0 (size_t)
		</div>

		<div>
			[RSP+658] 0x0 (size_t)
		</div>

		<div>
			[RSP+660] 0x0 (size_t)
		</div>

		<div>
			[RSP+668] 0x0 (size_t)
		</div>

		<div>
			[RSP+670] 0x0 (size_t)
		</div>

		<div>
			[RSP+678] 0x0 (size_t)
		</div>

		<div>
			[RSP+680] 0x0 (size_t)
		</div>

		<div>
			[RSP+688] 0x0 (size_t)
		</div>

		<div>
			[RSP+690] 0x0 (size_t)
		</div>

		<div>
			[RSP+698] 0x0 (size_t)
		</div>

		<div>
			[RSP+6A0] 0x0 (size_t)
		</div>

		<div>
			[RSP+6A8] 0x0 (size_t)
		</div>

		<div>
			[RSP+6B0] 0x0 (size_t)
		</div>

		<div>
			[RSP+6B8] 0x0 (size_t)
		</div>

		<div>
			[RSP+6C0] 0x0 (size_t)
		</div>

		<div>
			[RSP+6C8] 0x0 (size_t)
		</div>

		<div>
			[RSP+6D0] 0x0 (size_t)
		</div>

		<div>
			[RSP+6D8] 0x0 (size_t)
		</div>

		<div>
			[RSP+6E0] 0x0 (size_t)
		</div>

		<div>
			[RSP+6E8] 0x0 (size_t)
		</div>

		<div>
			[RSP+6F0] 0x0 (size_t)
		</div>

		<div>
			[RSP+6F8] 0x0 (size_t)
		</div>

		<div>
			[RSP+700] 0x0 (size_t)
		</div>

		<div>
			[RSP+708] 0x0 (size_t)
		</div>

		<div>
			[RSP+710] 0x0 (size_t)
		</div>

		<div>
			[RSP+718] 0x0 (size_t)
		</div>

		<div>
			[RSP+720] 0x0 (size_t)
		</div>

		<div>
			[RSP+728] 0x0 (size_t)
		</div>

		<div>
			[RSP+730] 0x0 (size_t)
		</div>

		<div>
			[RSP+738] 0x0 (size_t)
		</div>

		<div>
			[RSP+740] 0x0 (size_t)
		</div>

		<div>
			[RSP+748] 0x0 (size_t)
		</div>

		<div>
			[RSP+750] 0x0 (size_t)
		</div>

		<div>
			[RSP+758] 0x0 (size_t)
		</div>

		<div>
			[RSP+760] 0x0 (size_t)
		</div>

		<div>
			[RSP+768] 0x0 (size_t)
		</div>

		<div>
			[RSP+770] 0x0 (size_t)
		</div>

		<div>
			[RSP+778] 0x0 (size_t)
		</div>

		<div>
			[RSP+780] 0x0 (size_t)
		</div>

		<div>
			[RSP+788] 0x0 (size_t)
		</div>

		<div>
			[RSP+790] 0x0 (size_t)
		</div>

		<div>
			[RSP+798] 0x0 (size_t)
		</div>

		<div>
			[RSP+7A0] 0x0 (size_t)
		</div>

		<div>
			[RSP+7A8] 0x0 (size_t)
		</div>

		<div>
			[RSP+7B0] 0x0 (size_t)
		</div>

		<div>
			[RSP+7B8] 0x0 (size_t)
		</div>

		<div>
			[RSP+7C0] 0x0 (size_t)
		</div>

		<div>
			[RSP+7C8] 0x0 (size_t)
		</div>

		<div>
			[RSP+7D0] 0x0 (size_t)
		</div>

		<div>
			[RSP+7D8] 0x0 (size_t)
		</div>

		<div>
			[RSP+7E0] 0x0 (size_t)
		</div>

		<div>
			[RSP+7E8] 0x0 (size_t)
		</div>

		<div>
			[RSP+7F0] 0x0 (size_t)
		</div>

		<div>
			[RSP+7F8] 0x0 (size_t)
		</div>

		<div>
			[RSP+800] 0x0 (size_t)
		</div>

		<div>
			[RSP+808] 0x0 (size_t)
		</div>

		<div>
			[RSP+810] 0x0 (size_t)
		</div>

		<div>
			[RSP+818] 0x0 (size_t)
		</div>

		<div>
			[RSP+820] 0x0 (size_t)
		</div>

		<div>
			[RSP+828] 0x0 (size_t)
		</div>

		<div>
			[RSP+830] 0x0 (size_t)
		</div>

		<div>
			[RSP+838] 0x0 (size_t)
		</div>

		<div>
			[RSP+840] 0x0 (size_t)
		</div>

		<div>
			[RSP+848] 0x0 (size_t)
		</div>

		<div>
			[RSP+850] 0x0 (size_t)
		</div>

		<div>
			[RSP+858] 0x0 (size_t)
		</div>

		<div>
			[RSP+860] 0x0 (size_t)
		</div>

		<div>
			[RSP+868] 0x0 (size_t)
		</div>

		<div>
			[RSP+870] 0x0 (size_t)
		</div>

		<div>
			[RSP+878] 0x0 (size_t)
		</div>

		<div>
			[RSP+880] 0x0 (size_t)
		</div>

		<div>
			[RSP+888] 0x0 (size_t)
		</div>

		<div>
			[RSP+890] 0x0 (size_t)
		</div>

		<div>
			[RSP+898] 0x0 (size_t)
		</div>

		<div>
			[RSP+8A0] 0x0 (size_t)
		</div>

		<div>
			[RSP+8A8] 0x0 (size_t)
		</div>

		<div>
			[RSP+8B0] 0x0 (size_t)
		</div>

		<div>
			[RSP+8B8] 0x0 (size_t)
		</div>

		<div>
			[RSP+8C0] 0x0 (size_t)
		</div>

		<div>
			[RSP+8C8] 0x0 (size_t)
		</div>

		<div>
			[RSP+8D0] 0x0 (size_t)
		</div>

		<div>
			[RSP+8D8] 0x0 (size_t)
		</div>

		<div>
			[RSP+8E0] 0x0 (size_t)
		</div>

		<div>
			 
		</div>

		<div>
			MODULES:
		</div>

		<div>
			ActorLimitFix.dll
		</div>

		<div>
			Address: 0x7FFABE280000
		</div>

		<div>
			SHA: 30A04E63A4037D8C45772615667DAB187FB4F64BD1C51BCC735D596EED33366B3D375E7518214F426CC90579B018D353805DF3EF97CE5F32894896B5F7EDC53F
		</div>

		<div>
			ADVAPI32.dll
		</div>

		<div>
			Address: 0x7FFB07D90000
		</div>

		<div>
			SHA: A5C264F7F0DD55701FD9E892C5102531AC4B5A822E857B2EA3024C6FCFBA29C0B2DB35EA5CDE8C7A849F9997CC2149C2220F2FA2D3187BF0C4E951617C09DF2D
		</div>

		<div>
			Version: v10.0.19041.320
		</div>

		<div>
			apphelp.dll
		</div>

		<div>
			Address: 0x7FFB03DE0000
		</div>

		<div>
			SHA: 7DC7C93B2048E0F9CF95B73E2A09D545BDA5D239013399E5A45197821EB766AFD4DD58ABD3C6B12F865ABBF9063221DB3CC70A15679088DAFA3D843467BE33FE
		</div>

		<div>
			Version: v10.0.19041.320
		</div>

		<div>
			AUDIOSES.DLL
		</div>

		<div>
			Address: 0x7FFB015A0000
		</div>

		<div>
			SHA: 0603AAFEE812C6BD1C269A7B8C7C7C757DF1484155369C4719BA6185F13FD95D44A0570ECBAE5A7AE216232C78C79DA0981153BBDDDF1A0FC765128CA2893038
		</div>

		<div>
			Version: v10.0.19041.320
		</div>

		<div>
			AutoParallax.dll
		</div>

		<div>
			Address: 0x7FFABD130000
		</div>

		<div>
			SHA: 6CBF236692831140B2CE524211149BF535CD685FF4EC53DA36A31237E5181A2137605BFA17385DE99D3A25B415CCF73164E6D6E43DC3DA52C4956B3FF34CB44A
		</div>

		<div>
			Version: v1.0.7
		</div>

		<div>
			avrt.dll
		</div>

		<div>
			Address: 0x7FFB01290000
		</div>

		<div>
			SHA: 264E8716F52D87A6AE0CF00E5264520A27BCFDA7D5F128ADFB4D306FFFC9F395B3E1A2AEEC5E935F18D9688297290A14CD59815D6C71372CC799B44BE59D94EC
		</div>

		<div>
			Version: v10.0.19041.320
		</div>

		<div>
			bcrypt.dll
		</div>

		<div>
			Address: 0x7FFB06B30000
		</div>

		<div>
			SHA: 056256298C8117FA61BC5802AF62514A2345EC43CEA58D5EEC9AEDCA61BA773C32B899C6ED934062D2A5D26672FCE3C4687FC55D617BD5197E82D6F0D8957CA1
		</div>

		<div>
			Version: v10.0.19041.320
		</div>

		<div>
			bcryptPrimitives.dll
		</div>

		<div>
			Address: 0x7FFB065E0000
		</div>

		<div>
			SHA: 5E454772EB93E34A5F83BBBF07200B6D741AFEF84E49C1B3E9D9C42D9BE2A93458B7FE08277A5BAE59D1D8A33A13B41B23A5ED1A98DDE5F118CE91BC692555FC
		</div>

		<div>
			Version: v10.0.19041.3636
		</div>

		<div>
			bink2w64.dll
		</div>

		<div>
			Address: 0x7FFAC1A50000
		</div>

		<div>
			SHA: 3369CC043EE6CBCA63F820E558BAC93E6B137A18C052416F18CC741BD888AF27A3AD98B83AF8BFD3C9705F7E823A9D32C17188BB4C0D797B82ACAFF123902E2C
		</div>

		<div>
			Version: v2.7.1.300
		</div>

		<div>
			BugFixesSSE.dll
		</div>

		<div>
			Address: 0x7FFABC840000
		</div>

		<div>
			SHA: CA3C5D7C410D08661C6BEAD680B12628C1105F21ADE6E3583EFDE318A2EBE8BEF710B0577263BE802EFF3EA3485D7CE6E1CAAA8CE07F9D2242E1CFAD2BC20384
		</div>

		<div>
			cfgmgr32.dll
		</div>

		<div>
			Address: 0x7FFB06EE0000
		</div>

		<div>
			SHA: BD64CC7D22F54D81CFCB27412C6CE23B14FE8F727462B07613BAEBDECEB834754F084FA9B47A5A2DDB0EC11A19D35350CFCDA90BF7AD39A5DFC02A8B9BAA7746
		</div>

		<div>
			Version: v10.0.19041.3636
		</div>

		<div>
			clbcatq.dll
		</div>

		<div>
			Address: 0x7FFB08DE0000
		</div>

		<div>
			SHA: AFA02856163C38761BE25B575403F125FA2D25A3FBA0B86B42E07B39DAFF09C35F462BA90BD40002A7EFB7EC2CCC2FC3B5127D3237DEADC0E0B6C000FB2B0ADA
		</div>

		<div>
			Version: v2001.12.10941.16384
		</div>

		<div>
			combase.dll
		</div>

		<div>
			Address: 0x7FFB07060000
		</div>

		<div>
			SHA: E46996CEB8466342FBA744254A1EA0E03138EB924BEAC56665440A3750B275C73390EC21A5EACF0CC4F923DB45B070DBBE1EAC82DDE66B2D4A175A6C91318FBB
		</div>

		<div>
			Version: v10.0.19041.3636
		</div>

		<div>
			CoreMessaging.dll
		</div>

		<div>
			Address: 0x7FFB03AC0000
		</div>

		<div>
			SHA: 8044FDD5353BED240BB887C4A99D35CB5C7BC39B242CD57E91E54E64DB6DDF0518A3D9EC582BB047700A0F1C679A3A0D55EE3273396F5E9336FDB6796AB7E07A
		</div>

		<div>
			Version: v10.0.19041.3636
		</div>

		<div>
			CoreUIComponents.dll
		</div>

		<div>
			Address: 0x7FFB03760000
		</div>

		<div>
			SHA: 4BA4C9EC65EA58150E531A91CD3B45D609B19982AE0C1099214575D946416BBB0243DE6196206D3B110B537CD008FC3AB9ABCBE456C4BF80A9DBA6841308D610
		</div>

		<div>
			Version: v10.0.19041.3636
		</div>

		<div>
			CRYPT32.dll
		</div>

		<div>
			Address: 0x7FFB06B60000
		</div>

		<div>
			SHA: 9DE737F88BAE0E29F7712CB53D5BB043611051E7B0DCAB13FF9C0D79D53BA347D6A93E113894404EAB6D670E8D70CD783A63C80E436C57AA03324F5C4CE2A0B3
		</div>

		<div>
			Version: v10.0.19041.320
		</div>

		<div>
			CRYPTBASE.DLL
		</div>

		<div>
			Address: 0x7FFB05F60000
		</div>

		<div>
			SHA: 4BCBB5E7E8C31A47DD110C0100288670C8C3664BC9B46373A2687289997D81E02807860E6B11177A3D781B40B9CE0EC2CA8AEA0E3D3928244AAE51047EC3745A
		</div>

		<div>
			Version: v10.0.19041.3636
		</div>

		<div>
			cryptnet.dll
		</div>

		<div>
			Address: 0x7FFAFFD20000
		</div>

		<div>
			SHA: FB00453D0C8DF4BD73AD8EEABCFAD8DEDE0F29874EA7AEF75F8DDE355D0C0DDE0AD1ED477F09EBD8A88C72F47E9489E866DB4A895A75CE62348BF3CB2489AD4A
		</div>

		<div>
			Version: v10.0.19041.3636
		</div>

		<div>
			CRYPTSP.dll
		</div>

		<div>
			Address: 0x7FFB05F40000
		</div>

		<div>
			SHA: 1DAF57F3550D1BDDB60972C63AF8AECE03E35118DDB7D747A104295106F82ABA67F4BF9F203E8FF65927982283BEC95B4215BFA0FBBEF3CC42DF0B3797E0CFAB
		</div>

		<div>
			Version: v10.0.19041.3636
		</div>

		<div>
			d3d11.dll
		</div>

		<div>
			Address: 0x000180000000
		</div>

		<div>
			SHA: B0B203C4C80E9F4332E518562DC87C4FF122BE4CAF031C138F2577FA85445D8458C344C22277244AD7796FF102B100972768D6E0E65C4CB74EA9F654D5590612
		</div>

		<div>
			Version: v0.4.9.9
		</div>

		<div>
			d3d11.dll
		</div>

		<div>
			Address: 0x7FFB029C0000
		</div>

		<div>
			SHA: F34CF0032B6238F792EA7224086CCC16D854BB37C1EE6104419A1A67AD055FB3D22C7E8CA173F65BD3B562A2F5B49639930BDBDFA02B627611189E17BF1E61D5
		</div>

		<div>
			Version: v10.0.19041.3636
		</div>

		<div>
			D3DCOMPILER_43.dll
		</div>

		<div>
			Address: 0x7FFABC1C0000
		</div>

		<div>
			SHA: 1AFC63DB5D2030B76ABC19094FC9FEF28CC6250BD265294647E65DB81F13749C867722924460F7A6021C739F4057F95501F0322CDEC28A2101BF94164557A1A5
		</div>

		<div>
			Version: v9.29.952.3111
		</div>

		<div>
			d3dcompiler_46e.dll
		</div>

		<div>
			Address: 0x7FFAB18E0000
		</div>

		<div>
			SHA: F1A5DCE642014B3BBDB477DA1CF4EA212F0444FEE58D3A636F0F8FC749D0B243DAD3FC980FEFF4F793B352732DB404CBA5CC5E6E7BE5E111684994189C4D533A
		</div>

		<div>
			Version: v9.30.9200.16384
		</div>

		<div>
			d3dcompiler_47_64.dll
		</div>

		<div>
			Address: 0x7FFAB14D0000
		</div>

		<div>
			SHA: 0E2B58A98D39A95CB83E37CDE49C24F80DF89F3CCFD5360351C932AFAA6B0DBD9AF8D4DC0DE8E92BD9BA0A820E48F4DB8325261A080E8187DAE38FAED949AE6F
		</div>

		<div>
			Version: v6.3.9600.16384
		</div>

		<div>
			d3dx11_43.dll
		</div>

		<div>
			Address: 0x7FFAC9170000
		</div>

		<div>
			SHA: 46CBFB1E22C3F469BDC80515560448F6F83607FD6974BB68B9C7F86CA10C69878F1312B32C81C0F57B931C43BAD80BD46BDF26AB4FFB999ABB0B73DE27AD7C56
		</div>

		<div>
			Version: v9.29.952.3111
		</div>

		<div>
			d3dx9_42.dll
		</div>

		<div>
			Address: 0x7FFAFB6F0000
		</div>

		<div>
			SHA: 8782AD418FEA63A2CF4DD08F87B9B2527C804C6B2AB1C4C92380A84F1BD06FF6300310163A319E0F2833F3F40A26BC5ED68763C1824071C3AAFE929A02F2E122
		</div>

		<div>
			dbghelp.dll
		</div>

		<div>
			Address: 0x7FFAEEF60000
		</div>

		<div>
			SHA: A1B672B4964A5D511789E99FD3635BE69C1512065158F5F67D86244D39138299B77C9560985D0BBB84702FA97181C2D3B599BF64FB8225E1EFCF4B414763BE2A
		</div>

		<div>
			Version: v10.0.19041.3636
		</div>

		<div>
			dcomp.dll
		</div>

		<div>
			Address: 0x7FFB031F0000
		</div>

		<div>
			SHA: 29705EB9D41083A1AFC36338E1EDC477FDBEB6C54BED4A71385A7A93DDA315ECD0BEB8FB9981956B87E6C86FFC051AFAE95F5280CAADC39F20184C1008D6A11B
		</div>

		<div>
			Version: v10.0.19041.3693
		</div>

		<div>
			devobj.dll
		</div>

		<div>
			Address: 0x7FFB06340000
		</div>

		<div>
			SHA: 5148A9D0F496BC02B1F38D5FBC628A0CFA2529716AFCEC0552094C5DBED4C343082C9EA876EEDE8055140A47F5364B3FB6A97C1388B16086C94DC6F216FD1655
		</div>

		<div>
			Version: v10.0.19041.3636
		</div>

		<div>
			dhcpcsvc.DLL
		</div>

		<div>
			Address: 0x7FFB00480000
		</div>

		<div>
			SHA: 15ED6CAB586D1AFAB2C45F28AC377C5ABAFE6E982BED81899E4BE0805AF40C2477E6B90ADAFBE34F854AD208BCB441CD49BE71C7C8D65DFAE68E36984273F521
		</div>

		<div>
			Version: v10.0.19041.320
		</div>

		<div>
			DINPUT8.dll
		</div>

		<div>
			Address: 0x7FFAE82F0000
		</div>

		<div>
			SHA: 8724CECA11C21C29E2BC3C7712E8228FF3C30E4C320C176830E8B9FE8B50A93B0FA72CB473EEA40913F1D85C432CA1C2BEAC9A0E761322B1A65B40BBE9FD490E
		</div>

		<div>
			Version: v10.0.19041.320
		</div>

		<div>
			DNSAPI.dll
		</div>

		<div>
			Address: 0x7FFB05A30000
		</div>

		<div>
			SHA: FD8B7979D2CEEAB9F1ED0F698AA43E637F730DCE5FD6F4E07D2F9EE6E35C1A22DC5C87DCF7B40EBA4BF864A8F5ACAF7A15B9281814E96CBC466204FCED716635
		</div>

		<div>
			Version: v10.0.19041.320
		</div>

		<div>
			drvstore.dll
		</div>

		<div>
			Address: 0x7FFAFF060000
		</div>

		<div>
			SHA: 5019BA2FBA7B984C08CC60ADFA9ABBB3B59DCF67538975CC7BA31B4CC100267425C3D45F3EA91B840897F65810BFC6CD22B8B551B4747D692BAB89B69D314B8F
		</div>

		<div>
			Version: v10.0.19041.3636
		</div>

		<div>
			DSOUND.DLL
		</div>

		<div>
			Address: 0x7FFA9A450000
		</div>

		<div>
			SHA: 8CB710F3694239ABE7794CC98DDD35646BEB646638D23A17075F84C08772FBDDC298FF100823CD955FCBCF64AFFD099494820D49462D4C192AEA1AB8EB85132C
		</div>

		<div>
			Version: v10.0.19041.320
		</div>

		<div>
			dwmapi.dll
		</div>

		<div>
			Address: 0x7FFB042B0000
		</div>

		<div>
			SHA: 1E5207627B54C9453C6983FE5BCD5B91D125232E8E38E53FD75C7F84377F938DB607598179DC532156FC9845A5B3E36C2678C404923B0BCE4C08FB0C81087122
		</div>

		<div>
			Version: v10.0.19041.320
		</div>

		<div>
			dxcore.dll
		</div>

		<div>
			Address: 0x7FFAFD7A0000
		</div>

		<div>
			SHA: E30BA492F77530FC3E8A23A4047FAF32545E213C501BE03B5C5D13EB68214C24F753ECEFC20F0B8D4091CAE8C30921F51FF94D4451D351D564CB45FB406B1451
		</div>

		<div>
			Version: v10.0.19041.3636
		</div>

		<div>
			dxgi.dll
		</div>

		<div>
			Address: 0x7FFB04E70000
		</div>

		<div>
			SHA: 6F5373ECFD8BC87F059601ACDD09A9DEFB1986375D17A5DD85188C44DCEADA5A7727A37AE4514FB1E4DFE9B53CC968599C2E2F28BE0B92E3F509D9A665999A71
		</div>

		<div>
			Version: v10.0.19041.3636
		</div>

		<div>
			ENBHelperSE.dll
		</div>

		<div>
			Address: 0x7FFABC120000
		</div>

		<div>
			SHA: 0B5714DCDD07A8966DB93494800966DE8239073449D907A0ABC957FE1C2F70E943BD0141B043EECF721B19C7E7E3D15208254B171B36B65DB87D52F6CE8BC0B1
		</div>

		<div>
			Version: v2.2.0
		</div>

		<div>
			EngineFixes.dll
		</div>

		<div>
			Address: 0x7FFAC0DB0000
		</div>

		<div>
			SHA: 224C726AF922A8A3747FC3A4DC028674942E351EF135F9F8310789CCA3A880638FFD62EE1407CC2179E89F3B693AD5138219FA268EF3E7B409A4F18D95FA6115
		</div>

		<div>
			Version: v6.1.1
		</div>

		<div>
			EVLaS.dll
		</div>

		<div>
			Address: 0x7FFACD9E0000
		</div>

		<div>
			SHA: F0748EDC83749066D83872B7B5E0803726A3B00B3EA73412448172BDA815DDEA74E0EAEF7C9D378177E91E587F525AE5D3EB8F79F02C06ABD0F43F2315E755FE
		</div>

		<div>
			Version: v1.3.1
		</div>

		<div>
			fwpuclnt.dll
		</div>

		<div>
			Address: 0x7FFAE6520000
		</div>

		<div>
			SHA: B3C7ACD07B0601D6A71D92EA8A64EA303A2125E9712F29945ECC0EC22BD30D3E9EEC7E50B6ADCF34555412FD70D792C5AEB0EA34E56F2FCA7EBD5EC7516BB962
		</div>

		<div>
			Version: v10.0.19041.320
		</div>

		<div>
			Galaxy64.dll
		</div>

		<div>
			Address: 0x7FFAB2650000
		</div>

		<div>
			SHA: 457545AF0888DBA3D835AB8A5542A1ED6FD63CC54DFE510BF73B836791D40BCA8548BADF756F5C217201A18112D873FE8D122D30328DB486E522614CA6FF8A44
		</div>

		<div>
			Version: v1.148.3
		</div>

		<div>
			GDI32.dll
		</div>

		<div>
			Address: 0x7FFB077B0000
		</div>

		<div>
			SHA: CA659EB220FAD80C50E3544BD614CBAA6B30F13D207543F9F99741891F1B6B945F96EB9901CF2F29AD346581C77862425937FF51BED94CE00BFF2A5FA197703D
		</div>

		<div>
			Version: v10.0.19041.3636
		</div>

		<div>
			gdi32full.dll
		</div>

		<div>
			Address: 0x7FFB06DC0000
		</div>

		<div>
			SHA: EF91E679FC18CD87E752AC2771A57547E18BB644E9E15BB64F378AC86A95B5D52C72960236B9ADB3743CC49EDD43DFB76FD3DBD772F118BFCE8AA988430A506E
		</div>

		<div>
			Version: v10.0.19041.3758
		</div>

		<div>
			hdtSMP64.dll
		</div>

		<div>
			Address: 0x7FFAA5130000
		</div>

		<div>
			SHA: D50698DF3EC4CA79B43EE66A888D16EB517EA266F4ED34BB21D98701A147701ED6265FCF11AD7CC8F7C328F346E3BD1DA4EBDF5A3A53DFC79BE7167753E48EB0
		</div>

		<div>
			HID.DLL
		</div>

		<div>
			Address: 0x7FFB04E30000
		</div>

		<div>
			SHA: 6269C673CC8F6763EF3D2ABA489C9BFCE1F5760F21408715AFE9F2CE23FEAE3124B568E0AA0ADDAABC43E624F9FC1E4DD9F7796135F6DC094B48BFDD810198D6
		</div>

		<div>
			Version: v10.0.19041.320
		</div>

		<div>
			imagehlp.dll
		</div>

		<div>
			Address: 0x7FFB08B40000
		</div>

		<div>
			SHA: F74688513B70E559316E4F583B36365126E5904C24EFF65B70C9AE2D86B43A5258E29732D7F00D758E2271DB283D549459180B26E90D3E552C264C9E9B681B5E
		</div>

		<div>
			Version: v10.0.19041.3636
		</div>

		<div>
			IMM32.DLL
		</div>

		<div>
			Address: 0x7FFB073C0000
		</div>

		<div>
			SHA: 71D7DA8B5820EF6F84A8647B3D1D6246D0B48DF0290AD4710B102C67F510921553267E32BD44A0B90DE6C516654D75492EE2AB0685ADC0673E760306B225DC04
		</div>

		<div>
			Version: v10.0.19041.3636
		</div>

		<div>
			inputhost.dll
		</div>

		<div>
			Address: 0x7FFAF1C00000
		</div>

		<div>
			SHA: 8F36CA58CAA0ACA22136EFCC8C9B213DB4D299D3C10A71D3A08888B0D8C9467591201C6E9D414C4ECD5E28CB1063E8D43B4F3935FBB9F364546E428957465AAD
		</div>

		<div>
			Version: v10.0.19041.3636
		</div>

		<div>
			IPHLPAPI.DLL
		</div>

		<div>
			Address: 0x7FFB059F0000
		</div>

		<div>
			SHA: 5C89A265540E72183CAA65B245A846C2F958C07AC58A011FC3DDC640FBDF81C51BBEFFFF9FE3752B809EF5CC58692FC69ABDC2E0DDB2390EC8121D8133677664
		</div>

		<div>
			Version: v10.0.19041.320
		</div>

		<div>
			kernel.appcore.dll
		</div>

		<div>
			Address: 0x7FFB04490000
		</div>

		<div>
			SHA: 1913D97EDD8421A7985B131656AA1B3FE9CB629E0CD3D9BE31A3CE40788F59111C50EC3E80BF2A775D72690FC0142935D205DFB06538F0C7CB3D0193057F6662
		</div>

		<div>
			Version: v10.0.19041.3758
		</div>

		<div>
			KERNEL32.DLL
		</div>

		<div>
			Address: 0x7FFB07850000
		</div>

		<div>
			SHA: 3C621FD72E852535A5380731F2430853C583EA109428243CCA309D8BD5B612D3680F91FFD510C3C3985872A5B54B65906E5F2379ACB903BAC509520D00A0331E
		</div>

		<div>
			Version: v10.0.19041.3636
		</div>

		<div>
			KERNELBASE.dll
		</div>

		<div>
			Address: 0x7FFB06830000
		</div>

		<div>
			SHA: 788E37DDDD2AC09D199794C2D529B0BA67F8F5EE6B07F4A70240670ABA365CC61CEA12965A4458C2CE19E0EC27F1B6927EF3C779F252CEF012E874BA4905A64B
		</div>

		<div>
			Version: v10.0.19041.3636
		</div>

		<div>
			MessageBus.dll
		</div>

		<div>
			Address: 0x7FFAD5870000
		</div>

		<div>
			SHA: DFC5875A3410967FA3734C9F331DEE285C12E461CC8A5D3834FB2CBADF5BC2928BA8B9867E533FC9351F34B8E1CFBFC2529CAA8D905E58A949E951D47DC9B38E
		</div>

		<div>
			MessageBus.dll
		</div>

		<div>
			Address: 0x7FFAF4AE0000
		</div>

		<div>
			SHA: DFC5875A3410967FA3734C9F331DEE285C12E461CC8A5D3834FB2CBADF5BC2928BA8B9867E533FC9351F34B8E1CFBFC2529CAA8D905E58A949E951D47DC9B38E
		</div>

		<div>
			MMDevApi.dll
		</div>

		<div>
			Address: 0x7FFB01390000
		</div>

		<div>
			SHA: EE35283CE08848C4619C4BE0AC7DD9603A302FB47E6738B52DCFE231C2E2BD83D0E71C765658D19081AE98CBD52C6CF399D7EB389B04E4392CE1A6B2FE8FECBC
		</div>

		<div>
			Version: v10.0.19041.320
		</div>

		<div>
			msasn1.dll
		</div>

		<div>
			Address: 0x7FFB06180000
		</div>

		<div>
			SHA: D81A60DA80E4499DD704C983A8AFB7DFDAAF821CF6B9C224AC92609344C8E310C206D18FE93D817362C5F625626F632A2C0B6999C8BD31A92BE3FC6221DEA7D4
		</div>

		<div>
			Version: v10.0.19041.3636
		</div>

		<div>
			MSCTF.dll
		</div>

		<div>
			Address: 0x7FFB073F0000
		</div>

		<div>
			SHA: A5592184373E1240C1DBE4DF188C7C5B948F4FEBA7CECD107DE72FF83CAA30AE52D1AE16ACA6973BF3B46AEAEE05410937B5881AC7FE5A5A9C23BF4EE5E5FB92
		</div>

		<div>
			Version: v10.0.19041.320
		</div>

		<div>
			MSVCP140.dll
		</div>

		<div>
			Address: 0x7FFAE24F0000
		</div>

		<div>
			SHA: 9887D9F5838AA1555EA87968E014EDFE2F7747F138F1B551D1F609BC1D5D8214A5FDAB0D76FCAC98864C1DA5EB81405CA373B2A30CB12203C011D89EA6D069AF
		</div>

		<div>
			Version: v14.36.32532
		</div>

		<div>
			msvcp_win.dll
		</div>

		<div>
			Address: 0x7FFB066E0000
		</div>

		<div>
			SHA: 924022BB40C542A3FF0D09DA35B8156113A83336D57924888D921F070F6192D83FCEC6B89BDE89957731E55E41118CA2AFFEB5885541BD345DA7857996C22FD5
		</div>

		<div>
			Version: v10.0.19041.3636
		</div>

		<div>
			msvcrt.dll
		</div>

		<div>
			Address: 0x7FFB08AA0000
		</div>

		<div>
			SHA: DA3B0D985CB6E8D64176B8024EB783C276970AEE486D25CBC2468A781D51A455315840D6C9DA063C84C484DB7D7AD2994AF337C4A66160D6EB7B64E77041CEAD
		</div>

		<div>
			Version: v7.0.19041.3636
		</div>

		<div>
			MSWSOCK.dll
		</div>

		<div>
			Address: 0x7FFB05D50000
		</div>

		<div>
			SHA: C55D28AE1299B467EE45496CE7631D72639048F9962A112A7BF8157A00F746BFC0CB9814E865ED16405F5D1729A7E1CDBD0B8C0037AF3B0B42A8B0B47801C97C
		</div>

		<div>
			Version: v10.0.19041.320
		</div>

		<div>
			napinsp.dll
		</div>

		<div>
			Address: 0x7FFAFC620000
		</div>

		<div>
			SHA: 8383EDCB53E967759FE31A0BB053A2D2E8EDC7C4B6D8E73C839D3393741138EA1BB53D34CCE93265539B31CBDED01475A0FB9CA3A7D721A81DAFC4D50F89B85D
		</div>

		<div>
			Version: v10.0.19041.320
		</div>

		<div>
			NLAapi.dll
		</div>

		<div>
			Address: 0x7FFB02070000
		</div>

		<div>
			SHA: 1BBCEF14A19A53A1198155919F802B548EA2C90C19904A6F005C4AA8B17A4676BD222486F255C19F37A5D6E0EBFF641E1B98E8B8369C790805541AA6D6224F6E
		</div>

		<div>
			Version: v10.0.19041.3636
		</div>

		<div>
			NSI.dll
		</div>

		<div>
			Address: 0x7FFB077E0000
		</div>

		<div>
			SHA: AC76FFCAF5401343BD62D6FE32B675F0A38463D5362FF9D7C2AA9B061D8D2B29E3A6865272DB2BCD8C3405E6D927F0B58400FD238670F464059CA9274FE64CC6
		</div>

		<div>
			Version: v10.0.19041.3636
		</div>

		<div>
			ntdll.dll
		</div>

		<div>
			Address: 0x7FFB08ED0000
		</div>

		<div>
			SHA: CB30DD40C54E4277F012777D6A86E2B22749246887E2E32D93675136AEE2173B1B29A65E7287172EF5FC41903410D3580877F9B6F889707B186DF7F1C0F32D1C
		</div>

		<div>
			Version: v10.0.19041.3636
		</div>

		<div>
			ntmarta.dll
		</div>

		<div>
			Address: 0x7FFB05730000
		</div>

		<div>
			SHA: 373EF3ACEB49B71CA4989E727ED938E54C6BB2060D133DA2EDAF7DD7ED3F9B2EA76BD0A8714D1C46372CD48B52C190055B68C8D1E65913CC834B87033BE59A06
		</div>

		<div>
			Version: v10.0.19041.320
		</div>

		<div>
			nvapi64.dll
		</div>

		<div>
			Address: 0x7FFAEE530000
		</div>

		<div>
			SHA: 76AF7E247B260D6C3F96059C7585544954FD42E1605E3E06C42061B3E6812E19A580E489F4D52F294D89B71CE8A82FF615E2F7C4F3816BED92EFAF7161D07E00
		</div>

		<div>
			Version: v31.0.15.4633
		</div>

		<div>
			NvCamera64.dll
		</div>

		<div>
			Address: 0x7FFAAFD50000
		</div>

		<div>
			SHA: 574F20E809C8EAE0D53E4539CC3B2940D13F74FB039276ADA20F145679982AF395637AD494CB5D8E4728FA6C3BEBF81F5101F2C16622483815780C12E637E2AD
		</div>

		<div>
			Version: v7.1.0
		</div>

		<div>
			nvcuda64.dll
		</div>

		<div>
			Address: 0x7FFAE30D0000
		</div>

		<div>
			SHA: C8A4C1FBAD1834F361E792E78FCB4A544AA089C9F1A391819426A6E3D0228BA58D83DCD8B2254D50D49FD0F2C1FC9BDA39B74BD8260B9FE81B56E635142CD2F9
		</div>

		<div>
			Version: v31.0.15.4633
		</div>

		<div>
			nvgpucomp64.dll
		</div>

		<div>
			Address: 0x7FFAF9320000
		</div>

		<div>
			SHA: D9D3F88F8B8F3EDE15D5770E7314FBBF06276A23684242249BF23DD76B9DABE74421CC31B9E385D634F66A977DBE2E2FC2E559DC1C63310216897BC7BA0794AA
		</div>

		<div>
			Version: v31.0.15.4633
		</div>

		<div>
			nvldumdx.dll
		</div>

		<div>
			Address: 0x7FFAFC500000
		</div>

		<div>
			SHA: 926831AA3247B19DB3599F2BD482E5DE0B80FC5973659EF96FC5AC570D5F1A8DE2CF325A203E8E784F527C7501C49047D38C5A59E810B9CF05E46EA86A276E77
		</div>

		<div>
			Version: v31.0.15.4633
		</div>

		<div>
			nvspcap64.dll
		</div>

		<div>
			Address: 0x7FFAB4940000
		</div>

		<div>
			SHA: 6BE12C6A72FABE2C685E883AF9DA99FA88BD663566A71B4F1A87ADB2BA05BDB8C88692B6CC2D30D1A138526734A9000563D1186BDD39AE0CB03F653207C5F14E
		</div>

		<div>
			Version: v3.27.0.120
		</div>

		<div>
			nvwgf2umx.dll
		</div>

		<div>
			Address: 0x7FFAE8F60000
		</div>

		<div>
			SHA: 445EA26F5219466A82D031721ACB0C886A0DE566953AFF12CD657B63D704665FEC4B46C0C8E98931A7AEDF9ECACEB43300BB7BE97CB55618D32D455179400EBB
		</div>

		<div>
			Version: v31.0.15.4633
		</div>

		<div>
			ole32.dll
		</div>

		<div>
			Address: 0x7FFB06F30000
		</div>

		<div>
			SHA: 61E5DD5E970662A8B117E72C48EBD50506DB3B756C4051BBEEBD6ABE70C140FE2873D7846B63A3B2BF0E2231BBE58D552FA0CDCADDECAA58641B1E2DC96BC98D
		</div>

		<div>
			Version: v10.0.19041.3636
		</div>

		<div>
			OLEAUT32.dll
		</div>

		<div>
			Address: 0x7FFB08D10000
		</div>

		<div>
			SHA: B3AA801EAC2556C3ED701BD51094E83A28A3D5EE4C24D66FE5A77E6937238C1A136F5ACEF683BACE24905D6892EA3C1117D239F010EF19491C1C3AADCFE74B49
		</div>

		<div>
			Version: v10.0.19041.3636
		</div>

		<div>
			OneCoreCommonProxyStub.dll
		</div>

		<div>
			Address: 0x7FFAF2010000
		</div>

		<div>
			SHA: 11ED7A61213C6727A92B0CB61D3832AB7D0010CE920A7953CD4EC900CA37D7876E587A574F721DC274CB6650DF3AF90EB4FA4E4EDD4710350AF78C4860ADB90F
		</div>

		<div>
			Version: v10.0.19041.3758
		</div>

		<div>
			OneCoreUAPCommonProxyStub.dll
		</div>

		<div>
			Address: 0x7FFAFDCB0000
		</div>

		<div>
			SHA: 595A5E1430139710D4E0584561000676367229A925B64602A6268DB2343BEF70EFC63CF70A5BECEFAFBA089195CEE91E48ADBD7E5333AC7EB5849E9E5B2AD2EE
		</div>

		<div>
			Version: v10.0.19041.3636
		</div>

		<div>
			pnrpnsp.dll
		</div>

		<div>
			Address: 0x7FFAFC600000
		</div>

		<div>
			SHA: 4DF6D2FE84D4F1728C55E279A8828F26C0844E150941E440F8A9E43CF237963B7AF95AFE0CD173A9774A7CEBBC35D96E3D0091CAED6F9C3C92E885A7A207D9D1
		</div>

		<div>
			Version: v10.0.19041.320
		</div>

		<div>
			po3_BaseObjectSwapper.dll
		</div>

		<div>
			Address: 0x7FFABB2C0000
		</div>

		<div>
			SHA: 0346BA6F1E2FA0D2EDF7340E00BB22E2FAF5FB825D97C92E5E61089F8B31705F6B5238DCB8849088DBC511D5E3EF665A8904F353B594AA00419E99E780B1E119
		</div>

		<div>
			Version: v2.6.1.1
		</div>

		<div>
			po3_LockVariations.dll
		</div>

		<div>
			Address: 0x7FFABB210000
		</div>

		<div>
			SHA: 5311DC6C6F9CC3A7F24F6C1F7295455EAACC8DCC09075F83D2D3A19CAB41F62169A2A9AE442E467EF23BA8F84A03B7AC5AF6BBCF02436B51E53BCB9AAC053986
		</div>

		<div>
			Version: v3.1.0.1
		</div>

		<div>
			po3_MoonMod.dll
		</div>

		<div>
			Address: 0x7FFAB86D0000
		</div>

		<div>
			SHA: ABDA6EE11A41FEADE383B640E7D1A615FD51370EB1F0A487FF96CCD5940122CB6CCA496F7D21D45BBD49C9BFB1602967DCB456A2BB2BA07F744C81639CC72C14
		</div>

		<div>
			Version: v2.0.2.1
		</div>

		<div>
			po3_SplashesOfStorms.dll
		</div>

		<div>
			Address: 0x7FFAB7DC0000
		</div>

		<div>
			SHA: 30631FA7561105C3C0869A5136A9D2621E599FFCD4F7E8BDA7A03C659A1D5A4028B90385F1DE2B9535A61DF842D7807417159A8A1F04AA56D1DED26A43639D10
		</div>

		<div>
			Version: v1.3.0.1
		</div>

		<div>
			po3_Tweaks.dll
		</div>

		<div>
			Address: 0x7FFAB4C70000
		</div>

		<div>
			SHA: 9BE98C6E9E0CCF604C3AF9D6A4D1EB01E019C6C71BFDDEB20BAD16F3BE1DDBAD329F5D78630851D9F72DE32A65C9B224C9D128B347715664E58FBFF42FD3D20C
		</div>

		<div>
			Version: v1.8.1.1
		</div>

		<div>
			POWRPROF.dll
		</div>

		<div>
			Address: 0x7FFB05B10000
		</div>

		<div>
			SHA: A256201A737D8C43875F8A033D10AAF67F51C89F58CD539200C5FFCC14454A3AAA528F4C58C134A6FF115E993B74B1B86079862405E5212EAD4CAFF1FBFFA814
		</div>

		<div>
			Version: v10.0.19041.320
		</div>

		<div>
			profapi.dll
		</div>

		<div>
			Address: 0x7FFB064E0000
		</div>

		<div>
			SHA: 6E1F224B35AF75AF03D8F7C78490E9125005F53812F751F8C9D1651C4BF301CD08E87180195825F6A1FCA79E75EF59BCD2057931F531F70B6244D4E578269F25
		</div>

		<div>
			Version: v10.0.19041.3636
		</div>

		<div>
			PROPSYS.dll
		</div>

		<div>
			Address: 0x7FFB01F70000
		</div>

		<div>
			SHA: 5775981BF5D43F3ACF941C16F6E7A3118C85D6853FDD339603323199E66FC28A1912CD06D05EF36272CCA54EA0344BD7AB834FC7A28861F4EB86D290454A01AE
		</div>

		<div>
			Version: v7.0.19041.3636
		</div>

		<div>
			psapi.dll
		</div>

		<div>
			Address: 0x7FFB07910000
		</div>

		<div>
			SHA: 76F56242C21B4EAEAA50283A25C66F97F55EDE0BB355FC9E520FA2E2F6AC30CC4C841DB16BDCECB7FA33883486A5F5D0A01E8280599F5E56123E1FA65EDEEC54
		</div>

		<div>
			Version: v10.0.19041.3636
		</div>

		<div>
			rasadhlp.dll
		</div>

		<div>
			Address: 0x7FFAE8970000
		</div>

		<div>
			SHA: 246EB46BD457A8B91D9A84B607A4C197ADE81CC9D79920785C801F1405B2D05D3769E74BAE56046697806668E6E82991187F024C122CBF341715B98BCD1E3941
		</div>

		<div>
			Version: v10.0.19041.3636
		</div>

		<div>
			resourcepolicyclient.dll
		</div>

		<div>
			Address: 0x7FFB040A0000
		</div>

		<div>
			SHA: 2999128720381D9E05E4105AF02AE74C557C461420C87FBB553D87A73947A53333E6750EB07671380B28153F3AFF64DC978318EC743F12E7F92C205491407EA8
		</div>

		<div>
			Version: v10.0.19041.3636
		</div>

		<div>
			RPCRT4.dll
		</div>

		<div>
			Address: 0x7FFB07E40000
		</div>

		<div>
			SHA: AD7C36ECF6BFF2070A93B57B2B40330F3E052A8A88B0B772115AF1D98E59AEE7335E69D783DC13E22BC1397727EC2D30C9C6C4DD7BBD854C34B64F145FE0AF0A
		</div>

		<div>
			Version: v10.0.19041.3636
		</div>

		<div>
			rsaenh.dll
		</div>

		<div>
			Address: 0x7FFB05610000
		</div>

		<div>
			SHA: D3F376274CB7CCFB392996FF0F2BE902896796D12839609FEE0F420CEB373774861184CE2FDF8E3597D5632E817AF755A96860269C4650E4751F456E9B0D5BFE
		</div>

		<div>
			Version: v10.0.19041.320
		</div>

		<div>
			sechost.dll
		</div>

		<div>
			Address: 0x7FFB07710000
		</div>

		<div>
			SHA: 22687B5B393C9C8AF44EB29109CCCBE57203DC531A14B36DC60713B834C29B3291DE1570DD7E2EAFCA5F744A427478D52DFFA0E8E9CA1BF612364B8F538790F4
		</div>

		<div>
			Version: v10.0.19041.320
		</div>

		<div>
			secur32.dll
		</div>

		<div>
			Address: 0x7FFAF1980000
		</div>

		<div>
			SHA: 2631AA4988B34F31620BFC4CD0333EDF540D0E663ED440C95AF6DB1CC9A67914A53598C76D6EE4CC0DD6AE4C049A55CA20E8ABA21C03CFAC447CBB4A401D87B6
		</div>

		<div>
			Version: v10.0.19041.3636
		</div>

		<div>
			SETUPAPI.dll
		</div>

		<div>
			Address: 0x7FFB07920000
		</div>

		<div>
			SHA: B0BD0A4CDB0A8D7E275D8B8C0F5700C39B45E48A14796912E6B22BEA5A0AA1AF6A48493BB9765BFAB0D8A46D14BFDAABD73203C0C97E0ED902E772705DF45287
		</div>

		<div>
			Version: v10.0.19041.320
		</div>

		<div>
			SHCORE.dll
		</div>

		<div>
			Address: 0x7FFB07580000
		</div>

		<div>
			SHA: E99613819C2FEE7D4F84D134EFA3F05547660794A80025800C39707DD58D06D473CA62B7FD20B582043B50F3B9FCBEB4C3B9AD1F4DB2BA1CF880FD404A73EC0A
		</div>

		<div>
			Version: v10.0.19041.320
		</div>

		<div>
			SHELL32.dll
		</div>

		<div>
			Address: 0x7FFB08350000
		</div>

		<div>
			SHA: 212A90471483A91190F476309E6830CA68FF51B3B09CA0CF4AFC2704E975DCA218A4E18F25E849FF97B79D51F3708B03DB9C546F8F65835882F38C33CB8C6540
		</div>

		<div>
			Version: v10.0.19041.320
		</div>

		<div>
			SHLWAPI.dll
		</div>

		<div>
			Address: 0x7FFB08110000
		</div>

		<div>
			SHA: 191891B714012F02D08FB82BB2BE134319E7390E696FF56F02567033B2CDBA0C456E86C9C91E88889E048962CB46D95D81B419189D78543805B0203144B9E848
		</div>

		<div>
			Version: v10.0.19041.320
		</div>

		<div>
			skse64_1_6_659.dll
		</div>

		<div>
			Address: 0x7FFABE400000
		</div>

		<div>
			SHA: 30DB8DA17D74EF1A99D2E0DA8434D8F1AA4160ECFCE30E471C76F862B1A1F514B56DF1AABFF749F939B202E6E9A3E7E486E2FBEF3F79565BBEF69586A24E4697
		</div>

		<div>
			Version: v0.2.2.3
		</div>

		<div>
			SkyrimSE.exe
		</div>

		<div>
			Address: 0x7FF70C1D0000
		</div>

		<div>
			SHA: A727B4B6940A2604A054C310C61AB7F8C7A8DD9CAE2B821387B4FA38302CB4211F3308CC7F665DFCEC656DB98E9B04FA686EA70C9FCA3437BD1032327F3E0641
		</div>

		<div>
			Version: v1.6.659
		</div>

		<div>
			SspiCli.dll
		</div>

		<div>
			Address: 0x7FFB06490000
		</div>

		<div>
			SHA: E64D6158DAAD81ED2C1F6D6B41E921CE9AA2C5751732342F3D11174DF978253D6F20E58232100E3CFF1CA49F6CEC8FA01AD168EABAA292BF200817062000AF06
		</div>

		<div>
			Version: v10.0.19041.3636
		</div>

		<div>
			tbb.dll
		</div>

		<div>
			Address: 0x7FFAC1840000
		</div>

		<div>
			SHA: C5F706879474491A49D4A7218403559109E99FCD9456A39DBD0D4209827B56F9BEB8AE5E66054E8AA2D7F2B8C07B91E9656759964D5C81103A5F90392E878A5F
		</div>

		<div>
			Version: v2020.3.2020.622
		</div>

		<div>
			tbbmalloc.dll
		</div>

		<div>
			Address: 0x7FFABE390000
		</div>

		<div>
			SHA: FFD14E67EBA74CA56FF301D6E72E8EB5C0127E2101EFCE1CA78F44720BD633DD54D174DB4BB0C78F1D33537D78799256DDD7D8029672AF0F2236266754ACFC0A
		</div>

		<div>
			Version: v2020.3.2020.622
		</div>

		<div>
			textinputframework.dll
		</div>

		<div>
			Address: 0x7FFAF5B30000
		</div>

		<div>
			SHA: B72D11176F3D8EE0F9C35043335364A0602D8FD5792ABF717FCED13AB1412DDC857C9DFA225636DFA953CFDE14D1181F0C0E08B1D92B062DCAAEB3A8BEEA03AB
		</div>

		<div>
			Version: v10.0.19041.3758
		</div>

		<div>
			trainwreck.dll
		</div>

		<div>
			Address: 0x7FFABD1C0000
		</div>

		<div>
			SHA: 8B64DFFE28D8C089ED5F4CEB30850269D8549A7F4872BF5B400BE16B449DC47D08767817B4FD1BDEF36F5AB21F3869B8ABC127B53877FC0E3E684441AFFB1F58
		</div>

		<div>
			Version: v1.3.1
		</div>

		<div>
			twinapi.appcore.dll
		</div>

		<div>
			Address: 0x7FFB00860000
		</div>

		<div>
			SHA: C12A7B0429DB6D380BC1CE11C63AF6B32766BE61D900DE301F1ADC8741E6361C8A8D4996A4A5ACF31BBF8393A6C6F366EB127C88BEE8042CFC983E1341D576F7
		</div>

		<div>
			Version: v10.0.19041.320
		</div>

		<div>
			ucrtbase.dll
		</div>

		<div>
			Address: 0x7FFB06CC0000
		</div>

		<div>
			SHA: BE9420A85C82EEEE685E18913A7FF152FCEAD72A90DDCC2BCC8AB53A4A1743AE98F49354023C0A32B3A1D919BDA64B5D455F6C3A49D4842BBBA4AA37C1D05D67
		</div>

		<div>
			Version: v10.0.19041.3636
		</div>

		<div>
			UMPDC.dll
		</div>

		<div>
			Address: 0x7FFB059D0000
		</div>

		<div>
			SHA: 1E1498F8C8923CCD4C6E9B80947A18BA11AA8633D9BE3A32CE91839346397E2074636424AD23F439D6B2FA55A567C8933CEB81B1B4047A2A7C22AC9CFF24BB2E
		</div>

		<div>
			USER32.dll
		</div>

		<div>
			Address: 0x7FFB07F70000
		</div>

		<div>
			SHA: 60F04934BCF755942A189E3A5C8FBA8C727DCFDE1213DFCCFA54338E0163DD0FD8BCE2386EC3E34827E50BF18D24B881BE9540584194D88D54BA655A69F7496A
		</div>

		<div>
			Version: v10.0.19041.320
		</div>

		<div>
			usvfs_x64.dll
		</div>

		<div>
			Address: 0x7FFAC5AA0000
		</div>

		<div>
			SHA: 6176EE78F31DBD41E7EF6C8E3FEFE9E30294263BCCD8B6819AD7FE8E5F2A1F4A2FC58DFE8F094AFE47C57C7EA4D901ADC0BE7F325AAD643B693371EE88EBA987
		</div>

		<div>
			uxtheme.dll
		</div>

		<div>
			Address: 0x7FFB03FC0000
		</div>

		<div>
			SHA: 5C66694347025389B162F17D491F7E79DDB88A80CE16B9F8747E257EEB53FDDC5F3458D54D1205E9847FAC69CF9D62003126F2BF221442C9312ECCEC61634138
		</div>

		<div>
			Version: v10.0.19041.320
		</div>

		<div>
			VCRUNTIME140.dll
		</div>

		<div>
			Address: 0x7FFADF320000
		</div>

		<div>
			SHA: E09E072F3095379B0C921D41D6E64F4F1CD78400594A2317CFB5E5DCA03DEDB5A8239ED89905C9E967D1ACB376B0585A35ADDF6648422C7DDB472CE38B1BA60D
		</div>

		<div>
			Version: v14.36.32532
		</div>

		<div>
			VCRUNTIME140_1.dll
		</div>

		<div>
			Address: 0x7FFADF750000
		</div>

		<div>
			SHA: D95CD98D22CA048D0FC5BCA551C9DB13D6FA705F6AF120BBBB621CF2B30284BFDC7320D0A819BB26DAB1E0A46253CC311A370BED4EF72ECB60C69791ED720168
		</div>

		<div>
			Version: v14.36.32532
		</div>

		<div>
			VERSION.dll
		</div>

		<div>
			Address: 0x7FFB00BD0000
		</div>

		<div>
			SHA: A7F9BCFE7DFA74067FAB32E313FA74E18C4EF10F6BC40A369F0A13C4FE96D2BB7BC7C25ED7E5F1F80CAE7ECCE2D18215388420D7EE4BE23D7280F06A49E9C370
		</div>

		<div>
			Version: v10.0.19041.3636
		</div>

		<div>
			win32u.dll
		</div>

		<div>
			Address: 0x7FFB065B0000
		</div>

		<div>
			SHA: FFF7BEFD8B270A2B7488468F6D5E77E288108B91F8B208D6C633915F770C5892B67298DF2AAA1765C05D4B2D7C6E4482AA028910E3FD40CA6F11D98206BE4BDF
		</div>

		<div>
			Version: v10.0.19041.3803
		</div>

		<div>
			WindowManagementAPI.dll
		</div>

		<div>
			Address: 0x7FFB00AE0000
		</div>

		<div>
			SHA: 1A78D10CFB0119898F9D867902B3A5A2C9288DCF74E6F6EF7D48A8AAB9030B17FEBFB3AA2D83942CE08B43D8E766774593F298ED20B44D38A9881BE1FF5E5AAD
		</div>

		<div>
			windows.storage.dll
		</div>

		<div>
			Address: 0x7FFB04690000
		</div>

		<div>
			SHA: DED15A0640FEE2AB6A00C4AA2D03DA733B8FAEF37A9490D3CFBFB3F306601510C54514852DB03C479B1EEC235EB80AB11D7BEFDB7D3261FFA765B9D7DB76959C
		</div>

		<div>
			Version: v10.0.19041.320
		</div>

		<div>
			Windows.UI.dll
		</div>

		<div>
			Address: 0x7FFAF35B0000
		</div>

		<div>
			SHA: C07318B8CAC171667DD86B4B6D5B46310E51BE7B532CE332463392B4C285D5A1014DB1B3F201B97D4EF0E7943785F61DDAEB0A2B2E73DBA6A3E5B6493534AF33
		</div>

		<div>
			Version: v10.0.19041.320
		</div>

		<div>
			WindowsCodecs.dll
		</div>

		<div>
			Address: 0x7FFB00590000
		</div>

		<div>
			SHA: 1DF1314F0CBEAFE290BBAA06B572329F7AD3CC9345EE384DB5768C550D988BD2E73D650F5E0DB37C911E6F9F67CC05BAC86EACD737E693C9F6DD025C1B812349
		</div>

		<div>
			Version: v10.0.19041.3636
		</div>

		<div>
			WINHTTP.dll
		</div>

		<div>
			Address: 0x7FFAFFDF0000
		</div>

		<div>
			SHA: 2C7439DF235014D432A79506D2EACC3CD8BC3D7B7FCAC789F908DECC607E636F1476630A0E4180135876271D43FA773854E988FCA2AAC2DFB533DABBD63095A4
		</div>

		<div>
			Version: v10.0.19041.3636
		</div>

		<div>
			WININET.dll
		</div>

		<div>
			Address: 0x7FFAF2330000
		</div>

		<div>
			SHA: E5E20E0C0BED262B14F000E72ADFD8AC11F3101A038732793652BD5A63E5C591FC4BCB3F64AE3807EBAA25386ECB5550EFF8397513C09C18B766D978ABC8579A
		</div>

		<div>
			Version: v11.0.19041.3636
		</div>

		<div>
			WINMM.dll
		</div>

		<div>
			Address: 0x7FFAF0680000
		</div>

		<div>
			SHA: F8C82B424C5384C6CC81498FAB090347F75A08BD51A7B64EC674DA96F56855F3CAB0069B9AE56232A4460021BBE54D93A6D8E2C04D88C1C68BE75030A5CDE8F6
		</div>

		<div>
			Version: v10.0.19041.320
		</div>

		<div>
			winmmbase.dll
		</div>

		<div>
			Address: 0x7FFADF9A0000
		</div>

		<div>
			SHA: 92273692CA3EF2B60FF5AA8C7A29F3ACAA530F6EB20089410167D9EDC51E323D7872B9F925CF74AF5E6A0BC68E747D2369986FBF6002C452827AAA26E1025ABD
		</div>

		<div>
			Version: v10.0.19041.320
		</div>

		<div>
			winrnr.dll
		</div>

		<div>
			Address: 0x7FFAF9300000
		</div>

		<div>
			SHA: DFB7CA8D37DBE671B0E9D266C433596B5BB1A6F6689C8C7EAC740139B3646CD5742AD70A1D5E9695BAEAD6FAAE7ADF0361C3F2C4E4C034A179B5B00107AD370F
		</div>

		<div>
			Version: v10.0.19041.3636
		</div>

		<div>
			wintrust.dll
		</div>

		<div>
			Address: 0x7FFB06670000
		</div>

		<div>
			SHA: 6CB97D6EE9F820581F95AA6D0CB34014E885088E56BD5AE40D9A7040550245A9A646E91FFE86F9A9CB0E2589D8FCF4306BF0BC33E91A99BB8B5CF7E5A01A1262
		</div>

		<div>
			Version: v10.0.19041.3636
		</div>

		<div>
			wintypes.dll
		</div>

		<div>
			Address: 0x7FFB02400000
		</div>

		<div>
			SHA: 284D810D224E60F7D867BA13F72300E4766A0CADE347253B4057B93E2DF585F12549DFD53A8A76450E1129A18A19F97D17853DD8387F79C4050232842275B4AB
		</div>

		<div>
			Version: v10.0.19041.320
		</div>

		<div>
			Wldp.dll
		</div>

		<div>
			Address: 0x7FFB05FF0000
		</div>

		<div>
			SHA: CBB595A59A3B8A08F254DE4EA3FE3EEFFF040820AFE284EA54A10FB5A55BAEC7C685510445A92F0DF0A90956448E29EABCFFEF94D3699DC31660C94E0E0262C6
		</div>

		<div>
			Version: v10.0.19041.320
		</div>

		<div>
			WS2_32.dll
		</div>

		<div>
			Address: 0x7FFB07510000
		</div>

		<div>
			SHA: 307EB04667A17EC2ECDDFE2F184D3A3655F31E65A451DB010ACCDE8A676705A260F873CA44F4362A2CE7E5ADDA8164504938A131614CE408645B30A9B869E122
		</div>

		<div>
			Version: v10.0.19041.3636
		</div>

		<div>
			wshbth.dll
		</div>

		<div>
			Address: 0x7FFAE6440000
		</div>

		<div>
			SHA: 8BBAD084869DCD4931105A3B4CFC755EC3F821ACF308BBD897556FE8ADFA88ADEE2DA84E2D5A4EC66883DAA05D632E336FDC182DE22029865D8B910C21EBFEF9
		</div>

		<div>
			Version: v10.0.19041.3636
		</div>

		<div>
			X3DAudio1_7.dll
		</div>

		<div>
			Address: 0x0000562E0000
		</div>

		<div>
			SHA: CEF31793E1B1714826AA95D256EBBEC457E8CF9003767DB46909BF879AF86F954F475AC84E1EE8CCCF1DCFE4A52624E3D7E8BFAFF5F567E97CAB19207DB7F913
		</div>

		<div>
			XAudio2_7.dll
		</div>

		<div>
			Address: 0x7FFABC7B0000
		</div>

		<div>
			SHA: 2CF5EA114546236F55B9CBB49643F719D892EBA8649343BC3E72FE08C998E88E26C010232CA27BCA255629AE7D0D1E068D6ED1DBD76096B1ED09362F65F5401D
		</div>

		<div>
			XINPUT1_3.dll
		</div>

		<div>
			Address: 0x000000400000
		</div>

		<div>
			SHA: CE2EAD2480A3942081AF4DF4BAEE32DE18862B5F0288169B9E8135CC710EB128F9A2B8A36BDA87212C53FD4317359349C94D38B5DA082638230DCB5669EFEDE9
		</div>

		<div>
			Version: v9.18.944
		</div>

		<div>
			XINPUT9_1_0.dll
		</div>

		<div>
			Address: 0x7FFAE53D0000
		</div>

		<div>
			SHA: 108AFAFF6580DCFDCA30D8EC25D5E9C59AF2F4B3E6840348C9BBA6ED62FF523AE0CFAED01BE2BE51878B33334BE918BC5F4632C86573A768C4670EA6938673BE
		</div>

		<div>
			Version: v10.0.19041.320
		</div>

		<div>
			 
		</div>

		<div>
			SCRIPT EXTENDER PLUGINS:
		</div>

		<div>
			ActorLimitFix.dll
		</div>

		<div>
			AutoParallax.dll v1.0.7
		</div>

		<div>
			BugFixesSSE.dll
		</div>

		<div>
			ENBHelperSE.dll v2.2.0
		</div>

		<div>
			EngineFixes.dll v6.1.1
		</div>

		<div>
			EVLaS.dll v1.3.1
		</div>

		<div>
			hdtSMP64.dll
		</div>

		<div>
			po3_BaseObjectSwapper.dll v2.6.1.1
		</div>

		<div>
			po3_LockVariations.dll v3.1.0.1
		</div>

		<div>
			po3_MoonMod.dll v2.0.2.1
		</div>

		<div>
			po3_SplashesOfStorms.dll v1.3.0.1
		</div>

		<div>
			po3_Tweaks.dll v1.8.1.1
		</div>

		<div>
			skse64_1_6_659.dll v0.2.2.3
		</div>

		<p>
			trainwreck.dll v1.3.1
		</p>
	</div>
</div>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" data-fileext="jpg" data-fileid="4478" href="https://forums.nexusmods.com/uploads/monthly_2024_01/photo_2024-01-03_16-05-42.jpg.cf1c728e884ec3ae49a1d12fbc336cf2.jpg" rel=""><img alt="photo_2024-01-03_16-05-42.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="4478" data-ratio="54.3" width="1000" src="https://forums.nexusmods.com/uploads/monthly_2024_01/photo_2024-01-03_16-05-42.thumb.jpg.4b41024770c6f7c59c53fd4b09810277.jpg" /></a>
</p>
]]></description><guid isPermaLink="false">13462729</guid><pubDate>Wed, 03 Jan 2024 15:14:20 +0000</pubDate></item><item><title>Skyrim SE. Water react to sun in interior</title><link>https://forums.nexusmods.com/topic/13516474-skyrim-se-water-react-to-sun-in-interior/</link><description><![CDATA[<p>
	Hi guys! I have encountered the issue, where when i go into interior cell i see reflection on water, and its brightness changes depending on day time. And one more think: when i reload the game and then load the save in the same interior – reflection disappears, but when getting out from cell and reentering again – reflection appears again.<br />
	Does someone encountered similiar issue?
</p>
]]></description><guid isPermaLink="false">13516474</guid><pubDate>Tue, 27 May 2025 13:26:01 +0000</pubDate></item></channel></rss>