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It's all goldies with oldies

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1000 Kudos Points and Counting!

13:29, 5 April 2007 | 2 Comments | [ Add comment]

Relatively inconsequential but good to know none-the-less, the new kudos system has taken off quite well with over 1,000 kudos points being awarded to people since it's launch around a month ago.

I reckon once that number reaches 4,000 - 5,000 I'll work on a little ranking system to see the people with the most kudos points. Fun fun.



BBCode Functionality Added

16:32, 3 April 2007 | 4 Comments | [ Add comment]

Here's yet another feature addition to TESSource that I've been working on recently. While the BBCode functionality has always been there (but never visually available to writers) certain aspects of the site are now BBCode enabled. These areas include:


  • File descriptions (written by file uploaders)
  • File comments
  • News comments


The easy way to tell whether an area is BBCode enabled is to look for the BBCode menu. If it's there it's enabled! For more information on using BBCode on TESSource you can read my guide on BBCode for Source Sites at the Member Portal.


Oblivion Expanded (unofficial expansion) Q&A

09:19, 2 April 2007 | 0 Comments | [ Add comment]

Yesterday, I had a Q&A interview with Septim741 about his unofficial expansion: Oblivion Expanded.

A snippet:

" Povuholo: Could you give me a summary of what this mod is about?

Septim741: Sure. Oblivion Expanded, which is an unofficial expansion for Oblivion, adds a ton of new content for the player to experience. The following has been announced already: five new sets of armor and weapons, three new races, two new locations, a creature, a companion, at least a dozen miscellaneous quests, and an epic new main quest. Like Oblivion, there will be a collectors edition available for download as well.

Pov: Will there be a new landmass this all takes place on? Where?

Sep: Each part will have a new landmass that is not related to the main quest. Part one will have a new landmass for the last half of the quest, but first half takes place in Cyrodill. The other three parts will all have at least one new landmass where their entire portion of the main quest takes place.

Pov: I heard this is a four part project. What parts are they? In what order will they be released?

Sep: The four parts are as follows: Part One: The Lost Kingdom, Part Two: Monarch of the Dead, Part Three: Prisoner of Akavir, and Part Four: The Dark Tribunal.
"


Read the full interview here.


Bethesda\'s New Customer Care Strategy (April Fool\'s day)

14:49, 1 April 2007 | 4 Comments | [ Add comment]

2 April edit: This, of course, was an April Fool's day prank. Still, it was a funny article. From now on I'll post serious news! Original message below.

An interesting article popped up at Planet Elder Scrolls, about Bethesda's 'Enhanced Consumer Interaction'. Apparently they are visiting people (and modders) who are having problems with getting the official mods to work on their computer. And then they... Er... Give them a hug.

Some snippets:

""I spent months perfecting my mod," said disgruntled modder Reginald "ImLeet" Hawkthorn, "And then when I went to download one of the DLC official mods, it wouldn't install properly and I had to wait three weeks and spend 90 minutes on the telephone fighting for a refund. We brought Reginald's case to the attention of BethSoft marketing boss Pete Hines, who suggested that the modder would be the first target of their new approach to fan liaison. " "


*Cheers*

""It was an episode I'd seen before," continues Reginald, "So I didn't mind the interruption. I went to the door and there was Pete Hines standing right there. He asked me to confirm my name, which I did, and then he hugged me."

"Studies show that hugging is an excellent way to make someone feel appreciated," explains Hines. "We plan to extend the hugging strategy - which we have termed Enhanced Consumer Interaction - to all regions in a program we will be rolling out over the next six months. We have recruited eight new Senior Enhanced Consumer Interactors, who will each have teams of ECIs under them in mobile units."


Mobile Consumer Interactor units? Sounds funny.

"You may have to wait some months before your local ECI representative knocks at your door, but don't worry - no member will go unhugged.""


Read the full story at Planet Elder Scrolls


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